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UE3:UTSeqAct_StopCameraAnim (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_StopCameraAnim |
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UT-specific CameraAnim action to provide for stopping a playing cameraanim.
Properties[edit]
Property group 'UTSeqAct_StopCameraAnim'[edit]
bStopImmediately[edit]
Type: bool
True to stop immediately, regardless of BlendOutTime specified when the anim was played.
Default values[edit]
Property | Value |
---|---|
ObjCategory | "Camera" |
ObjName | "Stop Camera Animation" |