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Difference between revisions of "UE3:UTSeqCond IsCarryingFlag (UDK)"

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m (1 revision: class descriptions for UDK January update (part 8))
 
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Latest revision as of 07:02, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_IsCarryingFlag
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'UTSeqCond_IsCarryingFlag'[edit]

FlagBase[edit]

Type: UTGameObjective


Internal variables[edit]

Target[edit]

Type: Actor


Default values[edit]

Property Value
ObjName "Is Carrying Flag"
OutputLinks[0]
Member Value
LinkDesc "Has Flag"
OutputLinks[1]
Member Value
LinkDesc "No Flag"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Target"
MaxVars 1
PropertyName 'Target'
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Flag Base (Optional)"
MaxVars 1
PropertyName 'FlagBase'

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.