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UE3:UTSeqCond_IsConsole (UDK)
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Revision as of 12:47, 6 November 2009 by (Talk)
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Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_IsConsole |
Contents
This Kismet condition checks whether the game is running on a PC or a console. It can be used to disable certain effects not supported by the console version.
Default values
Property | Value | ||||
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ObjName | "UTIsConsole" | ||||
OutputLinks[0] |
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OutputLinks[1] |
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Events
Activated
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated. Uses WorldInfo.IsConsoleBuild() to determine, which output link to activate.