I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

Difference between revisions of "UE3:UTSeqCond MissionCheck (UDK)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Talk)
m (1 revision: class descriptions for UDK January update (part 8))
 
(No difference)

Latest revision as of 06:02, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_MissionCheck
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'UTSeqCond_MissionCheck'[edit]

MissionIDToTestFor[edit]

Type: int

This is the mission we are checking for

Default values[edit]

Property Value
ObjName "Single Player Mission Check"
OutputLinks[0]
Member Value
LinkDesc "Mission Matches"
OutputLinks[1]
Member Value
LinkDesc "Mission Does not Match"

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.