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UE3:UTSeqEvent_PowerCoreDestructionEffect (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UTSeqEvent_PowerCoreDestructionEffect
Package: 
UTGame

client side event triggered by power core when it wants to play its destruction effect use this to make a level specific effect instead of the default

Properties[edit]

MeshActor[edit]

Type: SkeletalMeshActor

skeletal mesh actor the power core spawns (for e.g. matinee control)

Default values[edit]

Property Value
bClientSideOnly True
bPlayerOnly False
MaxTriggerCount 0
ObjName "Play Core Destruction"
VariableLinks[0]
Member Value
LinkDesc "Skeletal Mesh Actor"
PropertyName 'MeshActor'