UE3:UTSkelControl_DamageSpring (UT3)
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Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_Damage >> UTSkelControl_DamageSpring |
- Package:
- UTGame
- This class in other games:
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Spring'
AVModifier
Type: float
Default value: 1.0
Falloff
Type: float
How fast does it return to normal
Default value: 0.975
MaxAngle
Type: Object.Rotator
The Maximum size of the angle this spring can open to in Degrees
MinAngle
Type: Object.Rotator
The Minmum size of the angle this spring can open to in Degrees
SpringStiffness
Type: float
How stiff is the spring
Default value: -0.035
Internal variables
CurrentAngle
Type: Object.Rotator
Modifiers: transient
The current angle of the hinge
LastHitMomentum
Type: Object.Vector
LastHitTime
Type: float
MomentumPortion
Type: float
Default value: 0.75
RandomPortion
Type: float
% of movement decided randomly
Default value: 0.2
Default values
Property | Value |
---|---|
ActivationThreshold | 1.0 |
bApplyRotation | True |
bControlStrFollowsHealth | True |
BoneRotationSpace | BCS_ActorSpace |