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UE3:UTSkelControl_DamageSpring (UDK)

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UDK Object >> AnimObject >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_Damage >> UTSkelControl_DamageSpring
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'Spring'[edit]

AVModifier[edit]

Type: float


Default value: 1.0

Falloff[edit]

Type: float

How fast does it return to normal

Default value: 0.975

MaxAngle[edit]

Type: Object.Rotator

The Maximum size of the angle this spring can open to in Degrees

MinAngle[edit]

Type: Object.Rotator

The Minmum size of the angle this spring can open to in Degrees

SpringStiffness[edit]

Type: float

How stiff is the spring

Default value: -0.035

Internal variables[edit]

CurrentAngle[edit]

Type: Object.Rotator

Modifiers: transient

The current angle of the hinge

LastHitMomentum[edit]

Type: Object.Vector


LastHitTime[edit]

Type: float


MomentumPortion[edit]

Type: float


Default value: 0.75

RandomPortion[edit]

Type: float

% of movement decided randomly

Default value: 0.2

Default values[edit]

Property Value
ActivationThreshold 1.0
bApplyRotation True
bControlStrFollowsHealth True
BoneRotationSpace BCS_ActorSpace