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UE3:UTSkelControl_LookAt (UDK)

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Revision as of 06:02, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 8))

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UDK Object >> AnimObject >> SkelControlBase >> SkelControlLookAt >> UTSkelControl_LookAt
Package: 
UTGame
This class in other games:
UT3

Controller that rotates a single bone to 'look at' a given target. Extends engine functionality to add per-axis rotation limits.

Properties[edit]

Property group 'UTSkelControl_LookAt'[edit]

bLimitPitch[edit]

Type: bool

Modifiers: protected


bLimitRoll[edit]

Type: bool

Modifiers: protected


bLimitYaw[edit]

Type: bool

Modifiers: protected

If TRUE, apply limits to specified axis. Ignore limits otherwise.

bShowPerAxisLimits[edit]

Type: bool

Modifiers: protected

If TRUE, draw cone representing per-axis limits.

PitchLimit[edit]

Type: float

Modifiers: protected


RollLimit[edit]

Type: float

Modifiers: protected


YawLimit[edit]

Type: float

Modifiers: protected

Angular limits for pitch, roll, yaw, in degrees