Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTSkelControl_MantaBlade (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> AnimObject >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_MantaBlade |
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Properties[edit]
Property group 'Manta'[edit]
bCounterClockwise[edit]
Type: bool
MaxRotationsPerSecond[edit]
Type: float
Default value: 20.0
SpinUpTime[edit]
Type: float
Default value: 1.2
Internal variables[edit]
DesiredRotationsPerSecond[edit]
Type: float
RotationsPerSecond[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bAddRotation | True |
bApplyRotation | True |
bIgnoreWhenNotRendered | True |
BoneRotationSpace | BCS_ActorSpace |