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Difference between revisions of "UE3:UTSkelControl MassBoneScaling (UDK)"
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m (1 revision: class descriptions for UDK January update (part 8)) |
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Latest revision as of 07:02, 17 January 2010
Object >> AnimObject >> SkelControlBase >> UTSkelControl_MassBoneScaling |
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skeletal controller that provides a cleaner and more efficient way to handle scaling for many bones in a mesh
Properties[edit]
Property group 'UTSkelControl_MassBoneScaling'[edit]
BoneScales[edit]
bone scales - indices match mesh's bone indices
Native functions[edit]
GetBoneScale[edit]
returns the scale this control has for the given bone
Note: does not take into account any other controls that are affecting the bone's scale
SetBoneScale[edit]
sets the given bone to the given scale
Note: this controller must be hooked up to the specified bone in the AnimTree for this to have any effect