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UE3:UTSkelControl_Oscillate (UT3)

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UT3 Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_Oscillate
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSkelControl_Oscillate'[edit]

CurrentTime[edit]

Type: float

current time of the oscillation (-Period <= CurrentTime <= Period)

MaxDelta[edit]

Type: Object.Vector

maximum amount to move the bone

Period[edit]

Type: float

the amount of time it takes to go from the starting position (no delta) to MaxDelta

Default value: 0.5

Internal variables[edit]

bReverseDirection[edit]

Type: bool

indicates which direction we're oscillating in

Default values[edit]

Property Value
bAddTranslation True
bApplyTranslation True
bIgnoreWhenNotRendered True