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Difference between revisions of "UE3:UTSkelControl Oscillate (UT3)"

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the amount of time it takes to go from the starting position (no delta) to MaxDelta
 
the amount of time it takes to go from the starting position (no delta) to MaxDelta
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'''Default value:''' 0.5
  
 
===Internal variables===
 
===Internal variables===

Latest revision as of 07:40, 23 May 2008

UT3 Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_Oscillate
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSkelControl_Oscillate'[edit]

CurrentTime[edit]

Type: float

current time of the oscillation (-Period <= CurrentTime <= Period)

MaxDelta[edit]

Type: Object.Vector

maximum amount to move the bone

Period[edit]

Type: float

the amount of time it takes to go from the starting position (no delta) to MaxDelta

Default value: 0.5

Internal variables[edit]

bReverseDirection[edit]

Type: bool

indicates which direction we're oscillating in

Default values[edit]

Property Value
bAddTranslation True
bApplyTranslation True
bIgnoreWhenNotRendered True