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UE3:UTTeamHUD (UT3)

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UT3 Object >> Actor >> HUD >> GameHUD >> UTHUD >> UTTeamHUD
Package: 
UTGame
Direct subclasses:
UTCTFHUD, UTDuelHUD, UTOnslaughtHUD, UTGreedHUD
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTTeamHUD'[edit]

TeamScaleModifier[edit]

Type: float

The scaling modifier will be applied to the widget that coorsponds to the player's team

Default value: 0.75

Internal variables[edit]

bScoreDebug[edit]

Type: bool


bShowDirectional[edit]

Type: bool


LastScores[edit]

Type: int

Array size: 2


LeftTeamPulseTime[edit]

Type: float


OldLeftScore[edit]

Type: float


OldRightScore[edit]

Type: float


RightTeamPulseTime[edit]

Type: float


ScoreTransitionTime[edit]

Type: int

Array size: 2


TeamIconCenterPoints[edit]

Type: Object.Vector2D

Array size: 2


Default value, index 0:

Member Value
X 140.0
Y 27.0

Default value, index 1:

Member Value
X 5.0
Y 13.0

Default values[edit]

Property Value
bHasLeaderboard False
ScoreboardSceneTemplate UTUIScene_TeamScoreboard'UI_Scenes_Scoreboards.sbTeamDM'

Functions[edit]

Exec functions[edit]

ToggleScoreDebug[edit]

exec function ToggleScoreDebug ()


Other instance functions[edit]

DisplayDirectionIndicator[edit]

function DisplayDirectionIndicator (byte TeamIndex, Object.Vector2D POS, Actor DestActor, float DestScale)


DisplayScoring[edit]

function DisplayScoring ()

Overrides: UTHUD.DisplayScoring


DisplayTeamLogos[edit]

function DisplayTeamLogos (byte TeamIndex, Object.Vector2D POS, optional float DestScale)


DisplayTeamScore[edit]

function DisplayTeamScore ()


GetDirectionalDest[edit]

function Actor GetDirectionalDest (byte TeamIndex)


GetTeamScore[edit]

function int GetTeamScore (byte TeamIndex)