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UE3:UTTeamStaticMesh (UT3)

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UT3 Object >> Actor >> StaticMeshActorBase >> StaticMeshActor >> UTTeamStaticMesh
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTTeamStaticMesh'[edit]

NeutralMaterial[edit]

Type: Material

material used when not owned by a team or when the TeamMaterials array doesn't contain an entry for the requested team

TeamMaterials[edit]

Type: array<MaterialInterface>

material used when owned by a team

Default values[edit]

Property Value
BlockRigidBody False
bStasis True
bStatic False
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

StaticMeshComponent0[edit]

Class: Engine.StaticMeshComponent

Inherits from: StaticMeshActor.StaticMeshComponent0

No new values.

Functions[edit]

Events[edit]

PreBeginPlay[edit]

simulated event PreBeginPlay ()

Overrides: StaticMeshActor.PreBeginPlay


Other instance functions[edit]

SetTeamNum[edit]

simulated function SetTeamNum (byte NewTeam)