The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:UTUICollectionCheckBox (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> UIRoot >> UIScreenObject >> UIObject >> UIButton >> UICheckbox >> UTUICollectionCheckBox
Package: 
UTGame
Implemented interfaces
UIDataStorePublisher
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Checkbox widget that works with collection datasources.

Properties[edit]

DataProvider[edit]

Type: UIListElementProvider

Modifiers: const, transient

the list element provider referenced by DataSource

Default values[edit]

Property Value
ValueDataSource
Member Value
RequiredFieldType DATATYPE_Collection

Subobjects[edit]

BackgroundImageTemplate[edit]

Class: Engine.UIComp_DrawImage

Inherits from: UICheckbox.BackgroundImageTemplate

No new values.

CheckedImageTemplate[edit]

Class: Engine.UIComp_DrawImage

Inherits from: UICheckbox.CheckedImageTemplate

No new values.

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UICheckbox.WidgetEventComponent

No new values.

Native functions[edit]

SetValue[edit]

native function SetValue (bool bShouldBeChecked, optional int PlayerIndex)

Overrides: UICheckbox.SetValue

Changed the checked state of this checkbox and activates a checked event.

Parameters:

  • bShouldBeChecked - TRUE to turn the checkbox on, FALSE to turn it off
  • PlayerIndex - the index of the player that generated the call to SetValue; used as the PlayerIndex when activating UIEvents; if not specified, the value of GetBestPlayerIndex() is used instead.