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UE3:UTUIComboBox (UT3)
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Object >> UIRoot >> UIScreenObject >> UIObject >> UIComboBox >> UTUIComboBox |
Contents
- Package:
- UTGame
- Implemented interfaces:
- UIDataStorePublisher
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Extended version of combo box for UT3.
Properties[edit]
EditboxBGStyleName[edit]
Type: name
Default value: 'DefaultEditboxImageStyle'
ListBackgroundStyleName[edit]
Type: name
Default value: 'ComboListBackgroundStyle'
ToggleButtonCheckedStyleName[edit]
Type: name
Default value: 'ComboBoxDown'
ToggleButtonStyleName[edit]
Type: name
Default value: 'ComboBoxUp'
Default values[edit]
Property | Value |
---|---|
ComboListClass | Class'UTGame.UTUIList' |
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UIComboBox.WidgetEventComponent
No new values.
Functions[edit]
Native functions[edit]
SetupChildStyles[edit]
native function SetupChildStyles ()
Initializes styles for child widgets.
Events[edit]
AddedChild[edit]
event AddedChild (UIScreenObject WidgetOwner, UIObject NewChild)
Overrides: UIScreenObject.AddedChild
Called immediately after a child has been added to this screen object.
Parameters:
- WidgetOwner - the screen object that the NewChild was added as a child for
- NewChild - the widget that was added
Initialized[edit]
event Initialized ()
Overrides: UIScreenObject.Initialized
Called after initialization.
Other instance functions[edit]
GetSelectionIndex[edit]
function int GetSelectionIndex ()
Returns:
- the Selection Index of the currently selected list item
SetSelectedItem[edit]
function SetSelectedItem (int ItemIndex)
Sets the currently selected item.
Parameters:
- ItemIndex - Not the list index but the index of the item which is a value of the Items array.
SetSelectionIndex[edit]
function SetSelectionIndex (int NewIndex)
Sets the current index for the list.
Parameters:
- NewIndex - The new index to select