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UE3:UTUIFrontEnd_Multiplayer (UDK)
Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIFrontEnd >> UTUIFrontEnd_BasicMenu >> UTUIFrontEnd_Multiplayer |
Contents
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Multiplayer Scene for UT3.
Constants
MULTIPLAYER_OPTION_JOINGAME
Value: 0
MULTIPLAYER_OPTION_HOSTGAME
Value: 1
Properties
HostScene
Type: string
Reference to the host game scene.
Default value: "UI_Scenes_ChrisBLayout.Scenes.HostGame"
JoinScene
Type: string
Reference to the join game scene.
Default value: "UI_Scenes_FrontEnd.Scenes.JoinGame"
Default values
Property | Value |
---|---|
bMenuLevelRestoresScene | True |
bRequiresNetwork | True |
Subobjects
SceneEventComponent
Class: Engine.UIComp_Event
Inherits from: UTUIFrontEnd_BasicMenu.SceneEventComponent
No new values.
Functions
Events
SceneDeactivated
Overrides: UIScene.SceneDeactivated
Called just after this scene is removed from the active scenes array
Other instance functions
OnBack
Overrides: UTUIFrontEnd_BasicMenu.OnBack
Callback for when the user wants to back out of this screen.
OnJoinLanScene_Opened
Callback for when the join scene has opened for LAN.
OnSelectItem
Overrides: UTUIFrontEnd_BasicMenu.OnSelectItem
Executes a action based on the currently selected menu item.