Mostly Harmless
UE3:UTUIResourceDataProvider (UDK)
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Revision as of 12:47, 6 November 2009 by (Talk)
Object >> UIRoot >> UIDataProvider >> UIPropertyDataProvider >> UIResourceDataProvider >> UTUIResourceDataProvider |
- Package:
- UTGame
- Implemented interfaces:
- UIListElementCellProvider, UIListElementProvider
- Direct subclasses:
- UTUIDataProvider_CommunityMenuItem, UTUIDataProvider_DemoFile, UTUIDataProvider_GameModeInfo, UTUIDataProvider_KeyBinding, UTUIDataProvider_MainMenuItems, UTUIDataProvider_MapInfo, UTUIDataProvider_MenuOption, UTUIDataProvider_MidGameMenu, UTUIDataProvider_MultiplayerMenuItem, UTUIDataProvider_Mutator, UTUIDataProvider_SettingsMenuItem, UTUIDataProvider_SimpleMenu, UTUIDataProvider_Weapon
- This class in other games:
- UT3
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Extends the resource data provider to have a 'filter' accessor so we can decide whether or not to include the provider in a list of items.
Properties
Property group 'UTUIResourceDataProvider'
bSearchAllInis
Type: bool
Internal variables
bRemoveOn360
Type: bool
Modifiers: config
Options to remove certain menu items on a per platform basis.
bRemoveOnPC
Type: bool
Modifiers: config
bRemoveOnPS3
Type: bool
Modifiers: config
IniName
Type: string
Modifiers: const
the .ini file that this instance was created from, if not the class default .ini (for bSearchAllInis classes)
Native functions
IsFiltered
function native virtual final bool IsFiltered ()
Returns:
- Returns whether or not this provider should be filtered, by default it checks the platform flags.