The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:UTUIScene_MOTD (UDK)
Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_Hud >> UTUIScene_MOTD |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
bFadingOut
Type: bool
DrawPanel
Type: UTDrawPanel
Modifiers: transient
Panel
Type: UISafeRegionPanel
Modifiers: transient
Subobjects
SceneEventComponent
Class: Engine.UIComp_Event
Inherits from: UTUIScene_Hud.SceneEventComponent
No new values.
Events
Finish
PostInitialize
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized. While the Initialized event is only called when a widget is initialized for the first time, PostInitialize() will be called every time this widget receives a call to Initialize(), even if the widget was already initialized. Examples would be reparenting a widget.
TickScene
Overrides: UTUIScene.TickScene
(Description copied from UTUIScene.TickScene)
Called every frame if bShouldPerformScriptTick is true
Parameters:
- DeltaTime - is the time in seconds for this frame
UIAnimationEnded
Overrides: UTUIScene.UIAnimationEnded
Called when an animation on this scene has finished.