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UE3:UTUIScene_TutorialMessage (UT3)
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Revision as of 02:44, 26 July 2008 by (Talk)
Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_TutorialMessage |
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
bFinished
Type: bool
Modifiers: transient
MessageText
Type: UILabel
Modifiers: transient
OnTime
Type: float
Modifiers: transient
Default values
Property | Value |
---|---|
bAlwaysRenderScene | True |
bDisplayCursor | False |
bPauseGameWhileActive | False |
SceneRenderMode | SPLITRENDER_Fullscreen |
Subobjects
SceneEventComponent
Class: Engine.UIComp_Event
Inherits from: UTUIScene.SceneEventComponent
No new values.
Functions
Events
PostInitialize
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
Other instance functions
AnimEnd
Overrides: UTUIScene.AnimEnd
Called when an animation on this scene has finished.
FlushInput
function FlushInput ()
HandleInputKey
function bool HandleInputKey (const out UIRoot.InputEventParameters EventParms)
SetValue
function SetValue (string Text)