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UE3:UTUIScene_TutorialMessage (UT3)

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Revision as of 02:44, 26 July 2008 by (Talk)

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UT3 Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_TutorialMessage
Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

bFinished

Type: bool

Modifiers: transient


MessageText

Type: UILabel

Modifiers: transient


OnTime

Type: float

Modifiers: transient


Default values

Property Value
bAlwaysRenderScene True
bDisplayCursor False
bPauseGameWhileActive False
SceneRenderMode SPLITRENDER_Fullscreen

Subobjects

SceneEventComponent

Class: Engine.UIComp_Event

Inherits from: UTUIScene.SceneEventComponent

No new values.

Functions

Events

PostInitialize

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized

Other instance functions

AnimEnd

function AnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq)

Overrides: UTUIScene.AnimEnd

Called when an animation on this scene has finished.

FlushInput

function FlushInput ()


HandleInputKey

function bool HandleInputKey (const out UIRoot.InputEventParameters EventParms)


SetValue

function SetValue (string Text)