My program doesn't have bugs. It just develops random features.
UE3:UTVWeap_SPMAPassengerGun (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_ShockTurretBase >> UTVWeap_SPMAPassengerGun |
- Package:
- UTGameContent
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Default values
Property | Value |
---|---|
InstantHitDamageTypes[1] | Class'UTGameContent.UTDmgType_SPMAShockBeam' |
ItemName | "Hellfire SPMA" |
VehicleClass | Class'UTGameContent.UTVehicle_SPMA_Content' |
WeaponProjectiles[0] | Class'UTGameContent.UTProj_SPMAShockBall' |
Subobjects
FirstPersonMesh
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVWeap_ShockTurretBase.FirstPersonMesh
No new values.
PickupMesh
Class: Engine.SkeletalMeshComponent
Inherits from: UTVWeap_ShockTurretBase.PickupMesh
No new values.