My program doesn't have bugs. It just develops random features.

UE3:UTVehicleFactory_Cicada (UT3)

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UT3 Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_Cicada
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Components[0] ArrowComponent'Arrow'
Components[1] CylinderComponent'CollisionCylinder'
Components[2] PathRenderingComponent'PathRenderer'
Components[3] SkeletalMeshComponent'SVehicleMesh'
DrawScale 1.3
VehicleClassPath "UTGameContent.UTVehicle_Cicada_Content"

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTVehicleFactory.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicleFactory.CollisionCylinder

Property Value
CollisionHeight 120.0
CollisionRadius 200.0
Translation
Member Value
X 0.0
Y 0.0
Z -40.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTVehicleFactory.PathRenderer

No new values.

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleFactory.SVehicleMesh

Property Value
SkeletalMesh SkeletalMesh'VH_Cicada.Mesh.SK_VH_Cicada'
Translation
Member Value
X -40.0
Y 0.0
Z -70.0