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UE3:UTVehicleSimHoverTank (UT3)

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UT3 Object >> Component >> ActorComponent >> SVehicleSimBase >> UTVehicleSimHoverTank
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'UTVehicleSimHoverTank'

bStabilizeStops

Type: bool

If bStabilizeStops=true, forces are applied to attempt to keep the vehicle from moving when it is stopped

bTurnInPlaceOnSteer

Type: bool

If true, tank will turn in place when just steering is applied.

Default value: True

DrivingGroundDist

Type: float

Ground distance when driving

Default value: 60.0

LatDamping

Type: float


LongDamping

Type: float


MaxReverseForce

Type: float


MaxThrustForce

Type: float


ParkedGroundDist

Type: float

Ground distance when parked

Default value: 20.0

StabilizationForceMultiplier

Type: float

Stabilization force multiplier when bStabilizeStops=true

StopThreshold

Type: float


TurnDamping

Type: float


TurnTorqueMax

Type: float


Internal variables

bHeadingInitialized

Type: bool

If ForcedDirection heading has been initialized

bWasReversedSteering

Type: bool


CurrentGroundDist

Type: float

current ground dist (smoothly interpolates to desired dist

Default value: 20.0

CurrentStabilizationMultiplier

Type: float

modified based on whether velocity is decreasing acceptably due to stabilization

GroundDistAdjustSpeed

Type: float


Default value: 20.0

OldVelocity

Type: Object.Vector

OldVelocity saved to monitor stabilization

StoppedBrakeTorque

Type: float

When not driving, braking torque to apply to wheels.

Default value: 5.0

TargetHeading

Type: float


WheelAdjustFactor

Type: float