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UE3:UTVehicleWheel (UDK)

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UDK Object >> Component >> SVehicleWheel >> UTVehicleWheel
Package: 
UTGame
Direct subclasses:
UTHoverWheel, UTVehicleScorpionWheel
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

bDisableWheelOnDeath

Type: bool

If true, when vehicle dies, turn off this wheel.

bUseMaterialSpecificEffects

Type: bool

if set, this wheel should use material specific effects defined by the UTVehicle that owns it

EffectDesiredSpinDir

Type: float

if non-zero, only activate the wheel effect when SpinVel's sign is the same as this property

OldWheelParticleComp

Type: ParticleSystemComponent

old particle component left when switching materials so that it doesn't get abruptly cut off

Default values

Property Value
bCollidesPawns True
WheelPSCClass Class'UTGame.UTParticleSystemComponent'

Functions

Events

SetParticleEffect

event SetParticleEffect (UTVehicle OwnerVehicle, ParticleSystem NewTemplate)


Other instance functions

OldEffectFinished

function OldEffectFinished (ParticleSystemComponent PSystem)