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UE3:UTVehicleWheel (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> SVehicleWheel >> UTVehicleWheel |
- Package:
- UTGame
- Direct subclasses:
- UTHoverWheel, UTVehicleScorpionWheel
- This class in other games:
- UT3
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
bDisableWheelOnDeath
Type: bool
If true, when vehicle dies, turn off this wheel.
bUseMaterialSpecificEffects
Type: bool
if set, this wheel should use material specific effects defined by the UTVehicle that owns it
EffectDesiredSpinDir
Type: float
if non-zero, only activate the wheel effect when SpinVel's sign is the same as this property
OldWheelParticleComp
Type: ParticleSystemComponent
old particle component left when switching materials so that it doesn't get abruptly cut off
Default values
Property | Value |
---|---|
bCollidesPawns | True |
WheelPSCClass | Class'UTGame.UTParticleSystemComponent' |
Functions
Events
SetParticleEffect
event SetParticleEffect (UTVehicle OwnerVehicle, ParticleSystem NewTemplate)
Other instance functions
OldEffectFinished
function OldEffectFinished (ParticleSystemComponent PSystem)