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UE3:UTVehicle_Goliath defaults (UT3)
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Revision as of 07:40, 23 May 2008 by (Talk)
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Goliath (defaults) |
;Other member categories for this class::UTVehicle Goliath properties, UTVehicle Goliath Content defaults
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Default values
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTVehicle.CollisionCylinder
No new values.
LFWheel
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_LHS_05' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | -1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Left | ||||||||
SkelControlName | 'wheel_LHS_05_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
LMWheel
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_LHS_04' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Left | ||||||||
SkelControlName | 'wheel_LHS_04_Cont' | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
LRWheel
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_LHS_02' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | 1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Left | ||||||||
SkelControlName | 'wheel_LHS_02_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
MyLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTVehicle.MyLightEnvironment
No new values.
MyStayUprightConstraintInstance_10
Class: Engine.RB_ConstraintInstance
No new values.
MyStayUprightSetup_10
Class: Engine.RB_StayUprightSetup
No new values.
RFWheel
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_RHS_05' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | -1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Right | ||||||||
SkelControlName | 'wheel_RHS_05_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
RMWheel
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_RHS_04' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Right | ||||||||
SkelControlName | 'wheel_RHS_04_Cont' | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
RRWheel
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_RHS_02' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | 1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Right | ||||||||
SkelControlName | 'wheel_RHS_02_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
SimObject
Class: UTGame.UTVehicleSimTank
Property | Value |
---|---|
EngineDamping | 4.1 |
EqualiseTrackSpeed | 10.0 |
FrontalCollisionGripFactor | 0.18 |
InsideTrackTorqueFactor | 0.25 |
MaxEngineTorque | 7800.0 |
StopThreshold | 50.0 |
TurnInPlaceThrottle | 0.5 |
WheelLongExtremumSlip | 1.5 |
WheelSuspensionBias | 0.1 |
WheelSuspensionDamping | 40.0 |
WheelSuspensionStiffness | 500.0 |
SVehicleMesh
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicle.SVehicleMesh
Property | Value | ||||||
---|---|---|---|---|---|---|---|
RBCollideWithChannels |
|