My program doesn't have bugs. It just develops random features.

UE3:UTVehicle_Manta defaults (UT3)

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UTVehicle_Manta defaults in other games:
UDK
Other member categories for this class:
UTVehicle Manta properties, UTVehicle Manta Content defaults

Default values

Property Value
AirSpeed 1800.0
BaseEyeHeight 110.0
bCanBeBaseForPawns True
bCanFlip True
bCanStrafe True
bDriverIsVisible True
bEjectKilledBodies True
bFollowLookDir True
bHomingTarget True
bLightArmor True
bRagdollDriverOnDarkwalkerHorn True
bScriptedRise True
bStayUpright True
bTakeWaterDamageWhileDriving False
bTurnInPlace True
CameraLag 0.02
Components[3] UTVehicleSimHover'SimObject'
CustomGravityScaling 0.8
DefaultFOV 90.0
ExitRadius 160.0
EyeHeight 110.0
FullAirSpeed 1800.0
GroundSpeed 1500.0
Health 200
MaxDesireability 0.6
MeleeRange -100.0
MomentumMult 3.2
ObjectiveGetOutDist 750.0
SimObj UTVehicleSimHover'SimObject'
SpawnRadius 125.0
StayUprightConstraintInstance RB_ConstraintInstance'UTGame.Default__UTVehicle_Manta:MyStayUprightConstraintInstance_4'
StayUprightConstraintSetup RB_StayUprightSetup'UTGame.Default__UTVehicle_Manta:MyStayUprightSetup_4'
StayUprightDamping 20.0
StayUprightPitchResistAngle 5.0
StayUprightRollResistAngle 5.0
StayUprightStiffness 450.0
UprightLiftStrength 30.0
UprightTorqueStrength 30.0
VehicleIndex 6
VehicleNameString "Manta"
VehiclePositionString "in a Manta"
Wheels[0] UTHoverWheel'RThruster'
Wheels[1] UTHoverWheel'LThruster'
Wheels[2] UTHoverWheel'FThruster'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTHoverVehicle.CollisionCylinder

No new values.

FThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Engine'
BoneOffset
Member Value
X 80.0
Y 0.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 145.0
WheelRadius 10.0

LThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Engine'
BoneOffset
Member Value
X -50.0
Y -100.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 145.0
WheelRadius 10.0

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTHoverVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_4

Class: Engine.RB_ConstraintInstance

No new values.

MyStayUprightSetup_4

Class: Engine.RB_StayUprightSetup

No new values.

RThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Engine'
BoneOffset
Member Value
X -50.0
Y 100.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 145.0
WheelRadius 10.0

SimObject

Class: UTGame.UTVehicleSimHover

Property Value
DirectionChangeForce 375.0
LatDamping 0.3
LongDamping 0.3
MaxRandForce 20.0
MaxReverseForce 250.0
MaxStrafeForce 260.0
MaxThrustForce 325.0
MaxYawRate 100000.0
PitchDamping 0.1
PitchTorqueFactor 200.0
PitchTorqueMax 18.0
RandForceInterval 0.4
RollDamping 0.2
RollTorqueMax 500.0
RollTorqueStrafeFactor 110.0
RollTorqueTurnFactor 1000.0
TurnDamping 0.25
TurnTorqueFactor 2500.0
TurnTorqueMax 1000.0
WheelSuspensionDamping 1.0
WheelSuspensionStiffness 20.0

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTHoverVehicle.SVehicleMesh

No new values.