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UE3:UTVehicle_Manta defaults (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTHoverVehicle >> UTVehicle_Manta (defaults) |
- UTVehicle_Manta defaults in other games:
- UDK
- Other member categories for this class:
- UTVehicle Manta properties, UTVehicle Manta Content defaults
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values[edit]
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTHoverVehicle.CollisionCylinder
No new values.
FThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Engine' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 145.0 | ||||||||
WheelRadius | 10.0 |
LThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Engine' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 145.0 | ||||||||
WheelRadius | 10.0 |
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTHoverVehicle.MyLightEnvironment
No new values.
MyStayUprightConstraintInstance_4[edit]
Class: Engine.RB_ConstraintInstance
No new values.
MyStayUprightSetup_4[edit]
Class: Engine.RB_StayUprightSetup
No new values.
RThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Engine' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 145.0 | ||||||||
WheelRadius | 10.0 |
SimObject[edit]
Class: UTGame.UTVehicleSimHover
Property | Value |
---|---|
DirectionChangeForce | 375.0 |
LatDamping | 0.3 |
LongDamping | 0.3 |
MaxRandForce | 20.0 |
MaxReverseForce | 250.0 |
MaxStrafeForce | 260.0 |
MaxThrustForce | 325.0 |
MaxYawRate | 100000.0 |
PitchDamping | 0.1 |
PitchTorqueFactor | 200.0 |
PitchTorqueMax | 18.0 |
RandForceInterval | 0.4 |
RollDamping | 0.2 |
RollTorqueMax | 500.0 |
RollTorqueStrafeFactor | 110.0 |
RollTorqueTurnFactor | 1000.0 |
TurnDamping | 0.25 |
TurnTorqueFactor | 2500.0 |
TurnTorqueMax | 1000.0 |
WheelSuspensionDamping | 1.0 |
WheelSuspensionStiffness | 20.0 |
SVehicleMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTHoverVehicle.SVehicleMesh
No new values.