UE3:UTVehicle_Manta defaults (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
UTVehicle_Manta defaults in other games:
Other member categories for this class:

Default values

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTHoverVehicle.CollisionCylinder

Property Value
ReplacementPrimitive None

FThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Engine'
BoneOffset
Member Value
X 80.0
Y 0.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 145.0
WheelRadius 10.0

LThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Engine'
BoneOffset
Member Value
X -50.0
Y -100.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 145.0
WheelRadius 10.0

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTHoverVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance

Class: Engine.RB_ConstraintInstance

Inherits from: UTHoverVehicle.MyStayUprightConstraintInstance

No new values.

MyStayUprightSetup

Class: Engine.RB_StayUprightSetup

Inherits from: UTHoverVehicle.MyStayUprightSetup

No new values.

RThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Engine'
BoneOffset
Member Value
X -50.0
Y 100.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 145.0
WheelRadius 10.0

SimObject

Class: UTGame.UTVehicleSimHover

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTHoverVehicle.SVehicleMesh

Property Value
ReplacementPrimitive None