Cogito, ergo sum
UE3:UTVehicle_StealthBender_Content (UT3)
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Deployable >> UTStealthVehicle >> UTVehicle_StealthBender >> UTVehicle_StealthBender_Content |
Contents
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
BurnOutTurret[edit]
Type: MaterialInterface
Array size: 2
MIs for the turret *
Default values[edit]
Property | Value |
---|---|
StayUprightConstraintInstance | RB_ConstraintInstance'UTGameContent.Default__UTVehicle_StealthBender_Content:MyStayUprightConstraintInstance_7' |
StayUprightConstraintSetup | RB_StayUprightSetup'UTGameContent.Default__UTVehicle_StealthBender_Content:MyStayUprightSetup_7' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTVehicle_StealthBender.CollisionCylinder
No new values.
LFWheel[edit]
Class: UTGame.UTVehicleHellbenderWheel
Inherits from: UTVehicle_StealthBender.LFWheel
No new values.
LRWheel[edit]
Class: UTGame.UTVehicleHellbenderWheel
Inherits from: UTVehicle_StealthBender.LRWheel
No new values.
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTVehicle_StealthBender.MyLightEnvironment
No new values.
MyStayUprightConstraintInstance_7[edit]
Class: Engine.RB_ConstraintInstance
Inherits from: UTVehicle_StealthBender.MyStayUprightConstraintInstance_7
No new values.
MyStayUprightSetup_7[edit]
Class: Engine.RB_StayUprightSetup
Inherits from: UTVehicle_StealthBender.MyStayUprightSetup_7
No new values.
RFWheel[edit]
Class: UTGame.UTVehicleHellbenderWheel
Inherits from: UTVehicle_StealthBender.RFWheel
No new values.
RRWheel[edit]
Class: UTGame.UTVehicleHellbenderWheel
Inherits from: UTVehicle_StealthBender.RRWheel
No new values.
SimObject[edit]
Class: UTGame.UTVehicleSimHellbender
Inherits from: UTVehicle_StealthBender.SimObject
No new values.
SVehicleMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicle_StealthBender.SVehicleMesh
No new values.
Instance functions[edit]
SetBurnOut[edit]
Overrides: UTVehicle.SetBurnOut