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UE3:UTVoice_Bishop (UT3)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTVoice >> UTVoice_Bishop

Contents

Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
AckSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_Acknowledged'
AckSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_Affirmative'
AckSounds[2] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_AsYouRequest'
AckSounds[3] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_YesSir'
AckSounds[4] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ThyWillBeDone'
AckSounds[5] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_ImOnIt'
AreaSecureSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_AllClear'
AreaSecureSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_AreaSecure'
EncouragementSounds[0] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_Yes'
EncouragementSounds[1] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_SweetRapture'
EncouragementSounds[2] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_Indeed'
EncouragementSounds[3] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_Nice'
EnemyFlagCarrierHereSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyFlagCarrierHere'
EnemyFlagCarrierHighSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyFlagCarrierGoingHigh'
EnemyFlagCarrierLowSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyFlagCarrierGoingLow'
EnemyFlagCarrierSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyFlagCarrier'
EnemyOrbCarrierSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyOrbCarrier'
FlagKillSounds[0] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ISmoteTheeFlagCarrier'
FlagKillSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyFlagCarrierDown'
FriendlyFireSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_YourTeam'
FriendlyFireSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_SameTeam'
FriendlyFireSounds[2] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_ImOnYourTeam'
FriendlyFireSounds[3] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_ImOnYourTeamIdiot'
FriendlyFireSounds[4] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_FriendlyFire'
GotOurFlagSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_IveGotOurFlag'
GotYourBackSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_IveGotYourBack'
GotYourBackSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_GotYourBack'
GotYourBackSounds[2] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_CoveringYou'
HaveFlagSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_IHaveTheFlag'
HaveFlagSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_IveGotTheFlag'
HaveOrbSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_IHaveTheOrb'
HaveOrbSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_IveGotTheOrb'
IncomingSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_Incoming'
InPositionSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_MovingIntoPosition'
InPositionSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_InPosition'
ManDownSounds[0] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ToFallOnTheBattlefieldIsToRiseAbove'
ManDownSounds[1] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ABriefMomentOfSilence'
ManDownSounds[2] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_INeverAskedForThis'
ManDownSounds[3] SoundNodeWave'A_Character_IGMale.Taunts.A_Taunt_IGMale_ImHit'
ManDownSounds[4] SoundNodeWave'A_Character_IGMale.Taunts.A_Taunt_IGMale_ManDown'
ManDownSounds[5] SoundNodeWave'A_Character_IGMale.Taunts.A_Taunt_IGMale_Medic'
MidfieldSound SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_Midfield'
NeedOurFlagSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_SomebodyGetOurFlagBack'
OrbKillSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_EnemyOrbCarrierDown'
SniperSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_Sniper'
SniperSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_SuppressTheSniper'
TauntAnimSoundMap[0]
Member Value
EmoteTag 'TauntA'
TauntSoundIndex
  1. 0
  2. 2
  3. 9
  4. 11
  5. 17
TauntAnimSoundMap[1]
Member Value
EmoteTag 'TauntB'
TauntSoundIndex
  1. 5
  2. 13
TauntAnimSoundMap[2]
Member Value
EmoteTag 'TauntC'
TauntSoundIndex
  1. 14
TauntAnimSoundMap[3]
Member Value
EmoteTag 'TauntD'
TauntSoundIndex
  1. 4
  2. 7
  3. 12
  4. 15
TauntAnimSoundMap[4]
Member Value
EmoteTag 'TauntE'
TauntSoundIndex
  1. 3
  2. 6
  3. 16
TauntAnimSoundMap[5]
Member Value
EmoteTag 'TauntF'
TauntSoundIndex
  1. 1
  2. 8
  3. 10
TauntSounds[0] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_AbsolutionForTheSoulsOfTheWretched'
TauntSounds[1] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_AMartyrForMyCause'
TauntSounds[2] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_AndHeTakethAway'
TauntSounds[3] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_YourDayOfJudgementIsAtHand'
TauntSounds[4] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ASacrificeForTheCause'
TauntSounds[5] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_AtonementAndFireyWrath'
TauntSounds[6] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_DepartAndEmbraceTheAfterlife'
TauntSounds[7] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_HeGuidesMyHand'
TauntSounds[8] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_DeathWarrantEnforced'
TauntSounds[9] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_HisJusticeIsSwift'
TauntSounds[10] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_IAmButAnInstrumentOfDeath'
TauntSounds[11] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ItWasHisWill'
TauntSounds[12] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_LoThatIWalkInTheValleyOfShadows'
TauntSounds[13] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_MadeInHisImageDestroyedInHisName'
TauntSounds[14] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_MeetYourMaker'
TauntSounds[15] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_SmoteDownInTheNameOfVengeance'
TauntSounds[16] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ThereIsNoMercyForYourKind'
TauntSounds[17] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_VengeanceShallBeMine'
UnderAttackSounds[0] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_UnderHeavyAttack'
UnderAttackSounds[1] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_ImBeingOverrun'
UnderAttackSounds[2] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_ImTakingHeavyFire'
UnderAttackSounds[3] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_INeedBackup'
UnderAttackSounds[4] SoundNodeWave'A_Character_Bishop.BotStatus.A_BotStatus_Bishop_INeedSomeBackup'
WeaponTauntSounds[0] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_BioHazard'
WeaponTauntSounds[1] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_GreenIsDefinitelyYourColor'
WeaponTauntSounds[2] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_OneShotOneKill'
WeaponTauntSounds[3] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_ThisIsMyRifleThisIsMyGun'
WeaponTauntSounds[4] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_Shocking'
WeaponTauntSounds[5] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_OohThatWasMessy'
WeaponTauntSounds[7] SoundNodeWave'A_Character_Bishop.Taunts.A_Taunt_Bishop_AndTheAngelOfDeathSpreadHisWingsUponTheBlast'