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UE3:UTVoice_Robot (UT3)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTVoice >> UTVoice_Robot
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
AckSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Acknowledged'
AckSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Affirmative'
AreaSecureSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_AreaSecure'
EncouragementSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_Unreal'
EncouragementSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Nice'
EnemyFlagCarrierHereSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierHere'
EnemyFlagCarrierHighSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierGoingHigh'
EnemyFlagCarrierLowSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierGoingLow'
EnemyFlagCarrierSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrier'
EnemyOrbCarrierSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyOrbCarrier'
FlagKillSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_FlagUnitTerminated'
FlagKillSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierDown'
FriendlyFireSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_IncorrectTarget'
FriendlyFireSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_SameTeam'
GotOurFlagSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_FlagInPossession'
GotYourBackSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_IveGotYourBack'
GotYourBackSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_GotYourBack'
GotYourBackSounds[2] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_CoveringYou'
HaveFlagSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_FlagInPossession'
HaveOrbSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_OrbInPossession'
IncomingSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Incoming'
InPositionSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_UnitInPosition'
LocationSpeechOffset 3
ManDownSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_ReroutingCriticalSystems'
ManDownSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_ISeeTheBlueScreen'
ManDownSounds[2] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_LoggingCrashDump'
ManDownSounds[3] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_SystemFailure'
ManDownSounds[4] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_UnitNeedsRepair'
MidfieldSound SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Midfield'
NeedOurFlagSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_BeginSearchRoutine'
OrbKillSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyOrbCarrierDown'
SniperSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_SurpressTheSniper'
TauntAnimSoundMap[0]
Member Value
EmoteTag 'TauntA'
TauntSoundIndex
  1. 3
  2. 7
  3. 10
TauntAnimSoundMap[1]
Member Value
EmoteTag 'TauntB'
TauntSoundIndex
  1. 2
  2. 9
  3. 12
TauntAnimSoundMap[2]
Member Value
EmoteTag 'TauntC'
TauntSoundIndex
  1. 0
  2. 13
TauntAnimSoundMap[3]
Member Value
EmoteTag 'TauntD'
TauntSoundIndex
  1. 4
  2. 5
  3. 16
TauntAnimSoundMap[4]
Member Value
EmoteTag 'TauntE'
TauntSoundIndex
  1. 6
  2. 11
  3. 15
TauntAnimSoundMap[5]
Member Value
EmoteTag 'TauntF'
TauntSoundIndex
  1. 1
  2. 8
  3. 14
TauntSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_AllVectorsProjectedSuccessfully'
TauntSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_AnotherFlawedDesign'
TauntSounds[2] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_BlameTheCoders'
TauntSounds[3] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_CleanerBurningMoreEfficient'
TauntSounds[4] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_CollateralDamage'
TauntSounds[5] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_EndOfLine'
TauntSounds[6] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_YourProgrammingIsInferior'
TauntSounds[7] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_IAmTheAlphaAndOmega'
TauntSounds[8] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_IAmUnstoppable'
TauntSounds[9] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_IncrementDeathCount'
TauntSounds[10] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_LiandryBringsYouTomorrowToday'
TauntSounds[11] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_Llama'
TauntSounds[12] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_LowestCommonDenominator'
TauntSounds[13] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_RogueProcessTerminated'
TauntSounds[14] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_SurvivalOfTheFittest'
TauntSounds[15] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_TacticsPrevail'
TauntSounds[16] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_TheTimeForFleshHasEnded'
UnderAttackSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_UnitBeingOverrun'
UnderAttackSounds[1] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_MaintainDevense'
UnderAttackSounds[2] SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_UnitRequiresBackup'
WeaponTauntSounds[0] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_Goo_alt'
WeaponTauntSounds[2] SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_EnhancedTargetingSystemsOnline'

Static functions

SendLocationUpdate

static function bool SendLocationUpdate (Controller Sender, PlayerReplicationInfo Recipient, name Messagetype, UTGame G, Pawn StatusPawn, optional bool bDontSendMidfield)

Overrides: UTVoice.SendLocationUpdate

BeginSearchRoutine PlasmaCleanerBurningMoreEfficient

Zap_Alt TacticalAssessmentComplete UndesirableLosses