The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:UTVoteCollector instance functions (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 01:32, 16 August 2009 by Wormbo (Talk | contribs) (1 revision: UT3 Titan Pack classes)
Object >> Actor >> Info >> UTVoteCollector (instance functions) |
Contents
- 1 Instance functions
- 1.1 AddDefaultOptions
- 1.2 AddGameVote
- 1.3 AddKickVote
- 1.4 AddMapVote
- 1.5 AddMutatorVote
- 1.6 AddVoteFor
- 1.7 AdminForceGameVote
- 1.8 AdminForceMapVote
- 1.9 AdminForceMutatorVote
- 1.10 AttachVoteReplicationInfo
- 1.11 BeginMidGameMapVote
- 1.12 BeginVoteCountdown
- 1.13 BroadcastVoteChange
- 1.14 BroadcastVoteMessage
- 1.15 CheckGameVoteCount
- 1.16 CheckKickVoteCount
- 1.17 CheckMapVoteCount
- 1.18 CheckMutatorVoteCount
- 1.19 CheckTotalGameVoteCount
- 1.20 CheckTotalMapVoteCount
- 1.21 CountdownInProgress
- 1.22 EndVoteCountdown
- 1.23 FindBestGame
- 1.24 FindBestMap
- 1.25 FindWithinMutatorVotes
- 1.26 ForceRestartGame
- 1.27 GetGameVoteInfo
- 1.28 GetMutVoteInfo
- 1.29 GetTotalVoteDuration
- 1.30 GetWinningMap
- 1.31 HandleKickVoteSpam
- 1.32 Initialize
- 1.33 InitializeVoting
- 1.34 KickVotePassed
- 1.35 MapVoteInProgress
- 1.36 MapVotePassed
- 1.37 ModifyOptions
- 1.38 NotifyAllPlayersVoted
- 1.39 NotifyBecomeActivePlayer
- 1.40 NotifyBecomeSpectator
- 1.41 NotifyEndGameVote
- 1.42 NotifyPlayerExiting
- 1.43 NotifyPlayerJoined
- 1.44 NotifyRestartGame
- 1.45 RemoveAllKickVotesFor
- 1.46 RemoveAllVRIVotes
- 1.47 RemoveGameVote
- 1.48 RemoveKickVote
- 1.49 RemoveMapVote
- 1.50 RemoveMutatorVote
- 1.51 RemoveVoteFor
- 1.52 TimesUp
- 1.53 TriggerVoteMenu
- 1.54 UpdateGameVoteStatus
- 1.55 UpdateKickVoteStatus
- 1.56 UpdateMapVoteStatus
- 1.57 UpdateMutVoteStatus
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Instance functions[edit]
AddDefaultOptions[edit]
AddGameVote[edit]
function AddGameVote (UTVoteReplicationInfo VRI, byte GameIdx)
AddKickVote[edit]
function AddKickVote (UTVoteReplicationInfo VRI, int KickID)
AddMapVote[edit]
function AddMapVote (UTVoteReplicationInfo VRI, byte MapIdx)
AddMutatorVote[edit]
function AddMutatorVote (UTVoteReplicationInfo VRI, byte MutIdx)
AddVoteFor[edit]
AdminForceGameVote[edit]
function AdminForceGameVote (UTVoteReplicationInfo VRI, byte GameIdx)
AdminForceMapVote[edit]
function AdminForceMapVote (UTVoteReplicationInfo VRI, byte MapIdx)
AdminForceMutatorVote[edit]
AttachVoteReplicationInfo[edit]
function AttachVoteReplicationInfo (UTPlayerController PC)
BeginMidGameMapVote[edit]
function BeginMidGameMapVote (optional int CurWinIndex)
BeginVoteCountdown[edit]
function BeginVoteCountdown (optional bool bInCountdown)
BroadcastVoteChange[edit]
BroadcastVoteMessage[edit]
function BroadcastVoteMessage (int MessageIdx, optional PlayerReplicationInfo PRI1, optional PlayerReplicationInfo PRI2, optional int AdminMessageIdx)
CheckGameVoteCount[edit]
CheckKickVoteCount[edit]
CheckMapVoteCount[edit]
CheckMutatorVoteCount[edit]
CheckTotalGameVoteCount[edit]
function bool CheckTotalGameVoteCount ()
Returns true if ALL players have voted for a gametype
CheckTotalMapVoteCount[edit]
function bool CheckTotalMapVoteCount ()
Returns true if ALL players have voted for a map
CountdownInProgress[edit]
function bool CountdownInProgress ()
EndVoteCountdown[edit]
function EndVoteCountdown ()
FindBestGame[edit]
function int FindBestGame ()
FindBestMap[edit]
function int FindBestMap ()
FindWithinMutatorVotes[edit]
ForceRestartGame[edit]
function ForceRestartGame ()
GetGameVoteInfo[edit]
GetMutVoteInfo[edit]
final function bool GetMutVoteInfo (byte Index, out string MutClass, out string MutName, out byte NumVotes, out byte bIsActive)
GetTotalVoteDuration[edit]
GetWinningMap[edit]
function string GetWinningMap ()
HandleKickVoteSpam[edit]
function HandleKickVoteSpam (UTVoteReplicationInfo SpammerVRI)
Initialize[edit]
InitializeVoting[edit]
function InitializeVoting ()
KickVotePassed[edit]
function KickVotePassed (int WinIdx)
MapVoteInProgress[edit]
function bool MapVoteInProgress ()
MapVotePassed[edit]
function MapVotePassed (int WinIdx)
ModifyOptions[edit]
function ModifyOptions (out string CurOptions)
NotifyAllPlayersVoted[edit]
function NotifyAllPlayersVoted ()
NotifyBecomeActivePlayer[edit]
function NotifyBecomeActivePlayer (UTPlayerController Player)
NotifyBecomeSpectator[edit]
function NotifyBecomeSpectator (UTPlayerController Player)
NotifyEndGameVote[edit]
function NotifyEndGameVote ()
NotifyPlayerExiting[edit]
function NotifyPlayerExiting (UTPlayerController Player)
NotifyPlayerJoined[edit]
function NotifyPlayerJoined (UTPlayerController Player)
NotifyRestartGame[edit]
function NotifyRestartGame ()
RemoveAllKickVotesFor[edit]
function RemoveAllKickVotesFor (int PlayerID)
RemoveAllVRIVotes[edit]
function RemoveAllVRIVotes (UTVoteReplicationInfo VRI)
RemoveGameVote[edit]
function RemoveGameVote (UTVoteReplicationInfo VRI)
RemoveKickVote[edit]
function RemoveKickVote (UTVoteReplicationInfo VRI, int KickID)
RemoveMapVote[edit]
function RemoveMapVote (UTVoteReplicationInfo VRI)
RemoveMutatorVote[edit]
function RemoveMutatorVote (UTVoteReplicationInfo VRI, byte MutIdx)
RemoveVoteFor[edit]
function RemoveVoteFor (out int CurrentVoteID)
TimesUp[edit]
function TimesUp ()
TriggerVoteMenu[edit]
function TriggerVoteMenu ()
UpdateGameVoteStatus[edit]
function UpdateGameVoteStatus (byte GameVoteIdx, optional bool bBroadcastVote, optional PlayerReplicationInfo VotePRI)
UpdateKickVoteStatus[edit]
function UpdateKickVoteStatus (byte KickVoteIdx)
UpdateMapVoteStatus[edit]
function UpdateMapVoteStatus (byte MapVoteIdx, optional bool bBroadcastVote, optional PlayerReplicationInfo VotePRI)
UpdateMutVoteStatus[edit]
function UpdateMutVoteStatus (byte MutVoteIdx)