Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTWeaponLockerPickupLight (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Light >> UTPickupLight >> UTWeaponLockerPickupLight
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Components[1] PointLightComponent'PointLightComponent0'
LightComponent PointLightComponent'PointLightComponent0'

Subobjects[edit]

PointLightComponent0[edit]

Class: Engine.PointLightComponent

Property Value
Brightness 4.0
CastDynamicShadows False
LightAffectsClassification LAC_STATIC_AFFECTING
LightColor
Member Value
A 0
B 205
G 245
R 216
LightingChannels
Member Value
Dynamic False
Radius 192.0
UseDirectLightMap True

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTPickupLight.Sprite

No new values.