My program doesn't have bugs. It just develops random features.
UE3:UberPostProcessEffect (UT3)
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Object >> PostProcessEffect >> DOFEffect >> DOFAndBloomEffect >> UberPostProcessEffect |
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Uber post process effect
Properties[edit]
Property group 'UberPostProcessEffect'[edit]
SceneDesaturation[edit]
Type: float
Default value: 0.4
SceneHighLights[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.8 |
Y | 0.8 |
Z | 0.8 |
SceneMidTones[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 1.3 |
Y | 1.3 |
Z | 1.3 |
SceneShadows[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | -0.0030 |