UE2:ASVehicle_Sentinel_Ceiling (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> ASVehicle >> ASTurret >> ASVehicle_Sentinel >> ASVehicle_Sentinel_Ceiling
Package:
UT2k4Assault

ASVehicle_Sentinel_Ceiling Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Default values

Property Value
AmbientGlow 48
CollisionHeight 0.0
CollisionRadius 0.0
DrawScale 0.5
Mesh SkeletalMesh'AS_Vehicles_M.CeilingTurretGun'
OpenCloseSound Sound'AssaultSounds.Sentinel.Floor_Open_Close'
TurretSwivelClass Class'UT2k4Assault.ASVehicle_Sentinel_Ceiling_Swivel'
VehicleNameString "Ceiling Sentinel"
VehicleProjSpawnOffset
Member Value
X 95.0
Y 0.0
Z 0.0

Functions

Static functions

StaticPrecache

static function StaticPrecache (LevelInfo L)

Overrides: ASTurret.StaticPrecache


Instance functions

UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: ASTurret.UpdatePrecacheMaterials