UE2:MapVoteGameConfigPage properties (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LockedFloatingWindow >> GUICustomPropertyPage >> MapVoteGameConfigPage (properties) |
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Properties
Property group 'MapVoteGameConfigPage'
CurrentGame
Type: CacheManager.GameRecord
Modifiers: editconst, noexport
ListIndex
Type: int
Default value: -1
SaveIndex
Type: int
Default value: -1
Internal variables
b_Delete
Type: GUIButton
Modifiers: automated
Default value: GUIButton'DeleteButton'
b_New
Type: GUIButton
Modifiers: automated
Default value: GUIButton'NewButton'
bChanged
Type: bool
ch_Default
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'DefaultCheckBox'
co_GameClass
Type: moComboBox
Modifiers: automated
Default value: moComboBox'GameClassComboBox'
ed_Acronym
Type: moEditBox
Modifiers: automated
Default value: moEditBox'AcronymEditBox'
ed_GameTitle
Type: moEditBox
Modifiers: automated
Default value: moEditBox'GameTitleEditBox'
ed_Parameter
Type: moEditBox
Modifiers: automated
Default value: moEditBox'ParameterEditBox'
ed_Prefix
Type: moEditBox
Modifiers: automated
Default value: moEditBox'PrefixEditBox'
GameTypes
Type: array<CacheManager.GameRecord>
lb_GameConfigList
Type: GUIListBox
Modifiers: automated
Default value: GUIListBox'GameConfigListBox'
lb_Mutator
Type: MultiSelectListBox
Modifiers: automated
Default value: MultiSelectListBox'MutatorListBox'
lmsgAdd
Type: string
Modifiers: localized
Default value: "Add"
lmsgNew
Type: string
Modifiers: localized
Default value: "New"
Mutators
Type: array<CacheManager.MutatorRecord>
sb_List
Type: GUISectionBackground
Modifiers: automated
Default value: AltSectionBackground'SBList'
sb_List2
Type: GUISectionBackground
Modifiers: automated
Default value: AltSectionBackground'SBList2'