UE2:MutOnslaughtWeapons (UT2004)
- Package:
- Onslaught
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Mutator to use Onslaught weapons in other gametypes
Properties
Property group 'MutOnslaughtWeapons'
bConfigUseOnslaughtWeapon0
Type: bool
Modifiers: config
bConfigUseOnslaughtWeapon1
Type: bool
Modifiers: config
Default value: True
bConfigUseOnslaughtWeapon2
Type: bool
Modifiers: config
Default value: True
bUseOnslaughtWeapon
Type: byte
Array size: 3
ReplacedWeaponClassNames0
Type: string
Modifiers: config
not an array because playinfo doesn't like it
Default value: "XWeapons.RocketLauncher"
ReplacedWeaponClassNames1
Type: string
Modifiers: config
Default value: "XWeapons.BioRifle"
ReplacedWeaponClassNames2
Type: string
Modifiers: config
Default value: "XWeapons.FlakCannon"
Internal variables
OnslaughtAmmoPickupClassNames
Type: string
Array size: 3
Default value, index 0: "Onslaught.ONSAVRiLAmmoPickup"
Default value, index 1: "Onslaught.ONSMineAmmoPickup"
Default value, index 2: "Onslaught.ONSGrenadeAmmoPickup"
OnslaughtWeaponClasses
Array size: 3
Default value, index 0: Class'Onslaught.ONSAVRiL'
Default value, index 1: Class'Onslaught.ONSMineLayer'
Default value, index 2: Class'Onslaught.ONSGrenadeLauncher'
OnslaughtWeaponPickupClassNames
Type: string
Array size: 3
ONSWeaponDescText
Type: string
Array size: 6
Modifiers: localized
Default value, index 0: "Choose if the AVRiL will be added to the game"
Default value, index 1: "Replace this weapon with the AVRiL"
Default value, index 2: "Choose if the Mine Layer will be added to the game"
Default value, index 3: "Replace this weapon with the Mine Layer"
Default value, index 4: "Choose if the Grenade Launcher will be added to the game"
Default value, index 5: "Replace this weapon with the Grenade Launcher"
ONSWeaponDisplayText
Type: string
Array size: 6
Modifiers: localized
Default value, index 0: "Include AVRiL"
Default value, index 1: "Replace this with AVRiL"
Default value, index 2: "Include Mine Layer"
Default value, index 3: "Replace this with Mine Layer"
Default value, index 4: "Include Grenade Launcher"
Default value, index 5: "Replace this with Grenade Launcher"
ReplacedAmmoPickupClasses
Array size: 3
ReplacedWeaponClasses
Array size: 3
ReplacedWeaponPickupClasses
Type: class<WeaponPickup>
Array size: 3
Default values
Property | Value |
---|---|
Description | "Add the Onslaught weapons to other gametypes." |
FriendlyName | "Onslaught Weapons" |
GroupName | "Arena" |
Functions
Static events
GetDescriptionText
Overrides: Info.GetDescriptionText
Other static functions
FillPlayInfo
Overrides: Info.FillPlayInfo
Events
PostBeginPlay
Overrides: Actor.PostBeginPlay
Other instance functions
CheckReplacement
Overrides: Mutator.CheckReplacement
GetInventoryClassOverride
Overrides: Mutator.GetInventoryClassOverride