UE3:CrowdAgentBase (UDK): Difference between revisions
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m 1 revision: class descriptions for UDK January update (part 1) |
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Latest revision as of 06:37, 17 January 2010
- Package:
- Engine
- Implemented interfaces:
- Interface_NavigationHandle
- Direct subclass:
- GameCrowdAgent
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This is the base class for crowd agents. Allows us to interact with it in the Engine module.
Default values
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Events
NotifyPathChanged
event NotifyPathChanged ()
Specified by: Interface_NavigationHandle.NotifyPathChanged
this event is called when an edge is deleted that this handle is actively using