UE3:UTSeqEvent VehicleFactory (UDK): Difference between revisions

From Unreal Wiki, The Unreal Engine Documentation Site
No edit summary
m 1 revision: class descriptions for UDK January update (part 8)
 
(No difference)

Latest revision as of 07:02, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UTSeqEvent_VehicleFactory
Package:
UTGame
This class in other games:


Properties

SpawnedVehicle

Type: UTVehicle

reference to the vehicle spawned by the factory

Default values

Property Value
bPlayerOnly False
MaxTriggerCount 0
ObjName "Vehicle Factory Event"
OutputLinks[0]
Member Value
LinkDesc "Spawned"
OutputLinks[1]
Member Value
LinkDesc "Taken"
OutputLinks[2]
Member Value
LinkDesc "Destroyed"
OutputLinks[3]
Member Value
LinkDesc "VehicleEntered"
OutputLinks[4]
Member Value
LinkDesc "VehicleLeft"
VariableLinks[0]
Member Value
LinkDesc "Spawned Vehicle"
PropertyName 'SpawnedVehicle'

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.