UE2:Console Commands (UT2004): Difference between revisions
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Every [[console command]] declared in [[UnrealScript]] of [[UT2004]] is listed here. | Every [[console command]] declared in [[UnrealScript]] of [[UT2004]] is listed here. | ||
Command names with a <sup>A</sup> are commands only executable if you are an admin on the server or playing a standalone match(depends on command), <sup>Off</sup> are commands only execute if you are playing a standalone match, and <sup>On</sup> are online only. | |||
==Engine Commands== | ==Engine Commands== | ||
===Pawn Commands=== | ===Pawn Commands=== | ||
{{main|UE2:Pawn (UT2004)}} | {{main|UE2:Pawn (UT2004)}} | ||
'''NextItem''' - '''???.''' | |||
'''SwitchToLastWeapon''' - '''???.''' | |||
===Controller Commands=== | ===Controller Commands=== | ||
{{main|UE2:Controller (UT2004)}} | {{main|UE2:Controller (UT2004)}} | ||
'''SwitchToBestWeapon''' - '''???.''' | |||
===PlayerController Commands=== | ===PlayerController Commands=== | ||
{{main|UE2:PlayerController (UT2004)}} | {{main|UE2:PlayerController (UT2004)}} | ||
'''ActivateInventoryItem''' - Activate a specified item in your inventory. | |||
:#'''''[[class|Class]]''''' '''InvItem''' - | :#'''''[[class|Class]]''''' '''InvItem''' - The classname of the item you want to activate. | ||
'''ActivateItem''' - Activate the current selected item in your inventory. | |||
'''Admin'''<sup>A</sup> - Execute a specified command on the side of the server you are on. | |||
:#'''''[[string]]''''' '''CommandLine''' - | :#'''''[[string]]''''' '''CommandLine''' - The command to use. | ||
'''AdminDebug'''<sup>A</sup> - '''???.''' | |||
:#'''''[[string]]''''' '''CommandLine''' - | :#'''''[[string]]''''' '''CommandLine''' - The command to use. | ||
'''AdminGUI'''<sup>A</sup> - (Obsolete)This was a planned feature that never made it to the final game. | |||
'''AdminLogin''' - Login as an administrator on the server you are on. | |||
:#'''''[[string]]''''' '''CmdLine''' - | :#'''''[[string]]''''' '''CmdLine''' - The account name(optional) and followed by a password(required). | ||
'''AdminLogout'''<sup>A</sup> - Give up administrator abilities. | |||
'''AltFire''' - '''???.''' | |||
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | :#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | ||
'''BehindView''' - Change your view of point. | |||
:#'''''[[bool]]''''' '''B''' - ''' | :#'''''[[bool]]''''' '''B''' - ''true'' to enable behindview, ''false'' to disable behindview. | ||
'''ChangeTeam''' - '''???.''' | |||
:#'''''[[int]]''''' '''N''' - '''???.''' | :#'''''[[int]]''''' '''N''' - '''???.''' | ||
'''ChatDebug''' - '''???.''' | |||
'''ClearProgressMessages''' - '''???.''' | |||
'''Command''' - '''???.''' | |||
:#'''''[[string]]''''' '''RecognizedString''' - '''???.''' | :#'''''[[string]]''''' '''RecognizedString''' - '''???.''' | ||
'''CreateCameraEffect''' - '''???.''' | |||
:#'''''[[class|Class<CameraEffect>]]''''' '''EffectClass''' - '''???.''' | :#'''''[[class|Class<CameraEffect>]]''''' '''EffectClass''' - '''???.''' | ||
'''DisableVoiceChat''' - '''???.''' | |||
'''EnableVoiceChat''' - '''???.''' | |||
'''Fire''' - '''???.''' | |||
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | :#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | ||
'''ForceReload''' - '''???.''' | |||
'''FOV''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''GetWeapon''' - '''???.''' | |||
:#'''''[[class|Class<Weapon>]]''''' '''NewWeaponClass''' - '''???.''' | :#'''''[[class|Class<Weapon>]]''''' '''NewWeaponClass''' - '''???.''' | ||
'''GetWeaponStats''' - '''???.''' | |||
'''InvertLook''' - '''???.''' | |||
'''InvertMouse''' - '''???.''' | |||
:#'''''[[optional]] [[string]]''''' '''Invert''' - '''???.''' | :#'''''[[optional]] [[string]]''''' '''Invert''' - '''???.''' | ||
'''Join''' - '''???.''' | |||
:#'''''[[string]]''''' '''ChanName''' - '''???.''' | :#'''''[[string]]''''' '''ChanName''' - '''???.''' | ||
:#'''''[[string]]''''' '''ChanPwd''' - '''???.''' | :#'''''[[string]]''''' '''ChanPwd''' - '''???.''' | ||
'''Jump''' - '''???.''' | |||
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | :#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | ||
'''KillAll''' - '''???.''' | |||
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
'''Leave''' - '''???.''' | |||
:#'''''[[string]]''''' '''ChannelTitle''' - '''???.''' | :#'''''[[string]]''''' '''ChannelTitle''' - '''???.''' | ||
'''LocalTravel''' - '''???.''' | |||
:#'''''[[string]]''''' '''URL''' - '''???.''' | :#'''''[[string]]''''' '''[[URL]]''' - '''???.''' | ||
'''Mutate''' - Calls the Mutate function in every mutator so that mutators can implement server side console commands. There are no build-in mutate commands. | |||
:#'''''[[string]]''''' '''MutateString''' - | :#'''''[[string]]''''' '''MutateString''' - The mutator console command to execute. | ||
'''NextWeapon''' - '''???.''' | |||
'''Pause''' - '''???.''' | |||
'''PipedSwitchWeapon''' - '''???.''' | |||
:#'''''[[byte]]''''' '''F''' - '''???.''' | :#'''''[[byte]]''''' '''F''' - '''???.''' | ||
'''PrevItem''' - '''???.''' | |||
'''PrevWeapon''' - '''???.''' | |||
'''QuickLoad''' - '''???.''' | |||
'''QuickSave''' - '''???.''' | |||
'''RestartLevel''' - '''???.''' | |||
'''Say''' - Broadcast a specified message to all the players in the current map. | |||
:#'''''[[string]]''''' '''Msg''' - ''' | :#'''''[[string]]''''' '''Msg''' - The message to broadcast. '''Note:''' [[color tags]] are stripped, however [[UTComp]] does not follow that rule. | ||
'''SetAutoTaunt''' - '''???.''' | |||
:#'''''[[bool]]''''' '''Value''' - '''???.''' | :#'''''[[bool]]''''' '''Value''' - '''???.''' | ||
'''SetChatPassword''' - '''???.''' | |||
:#'''''[[string]]''''' '''NewPassword''' - '''???.''' | :#'''''[[string]]''''' '''NewPassword''' - '''???.''' | ||
'''SetFlashScaling''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetMouseAccel''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetMouseSmoothing''' - '''???.''' | |||
:#'''''[[int]]''''' '''Mode''' - '''???.''' | :#'''''[[int]]''''' '''Mode''' - '''???.''' | ||
'''SetName''' - Change your player name to the specified string. | |||
:#'''''[[string]]''''' '''S''' - ''' | :#'''''[[string]]''''' '''S''' - The new name to use. '''Note:''' The space character is replaced with a _ and [[color tags]] are stripped, however [[UTComp]] provides an alternative to colorize your name. | ||
'''SetProgressMessage''' - '''???.''' | |||
:#'''''[[int]]''''' '''Index''' - '''???.''' | :#'''''[[int]]''''' '''Index''' - '''???.''' | ||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
:#'''''[[struct|Core.Object.Color]]''''' '''C''' - '''???.''' | :#'''''[[struct|Core.Object.Color]]''''' '''C''' - '''???.''' | ||
'''SetProgressTime''' - '''???.''' | |||
:#'''''[[float]]''''' '''t''' - '''???.''' | :#'''''[[float]]''''' '''t''' - '''???.''' | ||
'''SetSensitivity''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetSpectateSpeed''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetVoice''' - '''???.''' | |||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
'''SetWeaponHand''' - '''???.''' | |||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
'''ShowGun''' - '''???.''' | |||
'''ShowMenu''' - Opens the escape menu. | |||
'''ShowVoteMenu''' - 'Opens the voting menu. | |||
'''Speak''' - '''???.''' | |||
:#'''''[[string]]''''' '''ChannelTitle''' - '''???.''' | :#'''''[[string]]''''' '''ChannelTitle''' - '''???.''' | ||
'''SpeakDefault''' - '''???.''' | |||
'''SpeakLast''' - '''???.''' | |||
'''Speech''' - '''???.''' | |||
:#'''''[[name]]''''' '''Type''' - '''???.''' | :#'''''[[name]]''''' '''Type''' - '''???.''' | ||
:#'''''[[int]]''''' '''Index''' - '''???.''' | :#'''''[[int]]''''' '''Index''' - '''???.''' | ||
:#'''''[[string]]''''' '''Callsign''' - '''???.''' | :#'''''[[string]]''''' '''Callsign''' - '''???.''' | ||
'''Suicide''' - Kill yourself. '''Note:''' There's a spawn protection of 10 seconds online and 1 second offline, (for trials)this can be changed with the [[User:Eliot/MutNoAutoFire|MutNoAutoFire]] mutator to anything you like, it can be used by using <code>mutate suicide</code>, it is recommend to bind your suicide key to both e.g. <code>set input c mutate suicide | suicide</code>. | |||
'''SwitchLevel''' - Switch map to a specified map set in ''URL''. | |||
:#'''''[[string]]''''' '''URL''' - | :#'''''[[string]]''''' '''[[URL]]''' - The map name with optional options such as <code>Game=UT2K4Assault.ASGameInfo?Mutator=Package.Name,Package2.Name</code>. | ||
'''SwitchTeam''' - Switch from team i.e. if you are on red(attackers) then you will be switched to the opposite blue(defenders) and vice versa. | |||
'''SwitchWeapon''' - '''???.''' | |||
:#'''''[[byte]]''''' '''F''' - '''???.''' | :#'''''[[byte]]''''' '''F''' - '''???.''' | ||
'''TeamSay''' - '''???.''' | |||
:#'''''[[string]]''''' '''Msg''' - '''???.''' | :#'''''[[string]]''''' '''Msg''' - '''???.''' | ||
'''ThrowWeapon''' - '''???.''' | |||
'''ToggleBehindView''' - '''???.''' | |||
'''ToggleScreenShotMode''' - '''???.''' | |||
'''Use''' - '''???.''' | |||
===Inventory Commands=== | ===Inventory Commands=== | ||
{{main|UE2:Inventory (UT2004)}} | {{main|UE2:Inventory (UT2004)}} | ||
'''updaterelative''' - '''???.''' | |||
:#'''''[[int]]''''' '''Pitch''' - '''???.''' | :#'''''[[int]]''''' '''Pitch''' - '''???.''' | ||
:#'''''[[int]]''''' '''Yaw''' - '''???.''' | :#'''''[[int]]''''' '''Yaw''' - '''???.''' | ||
:#'''''[[int]]''''' '''Roll''' - '''???.''' | :#'''''[[int]]''''' '''Roll''' - '''???.''' | ||
===GameInfo Commands=== | ===GameInfo Commands=== | ||
{{main|UE2:GameInfo (UT2004)}} | {{main|UE2:GameInfo (UT2004)}} | ||
'''AdminSay''' - '''???.''' | |||
:#'''''[[string]]''''' '''Msg''' - '''???.''' | :#'''''[[string]]''''' '''Msg''' - '''???.''' | ||
'''KillBots''' - '''???.''' | |||
:#'''''[[int]]''''' '''Num''' - '''???.''' | :#'''''[[int]]''''' '''Num''' - '''???.''' | ||
===HUD Commands=== | ===HUD Commands=== | ||
{{main|UE2:HUD (UT2004)}} | {{main|UE2:HUD (UT2004)}} | ||
'''GrowHUD''' - '''???.''' | |||
'''NextStats''' - '''???.''' | |||
'''ShowDebug''' - '''???.''' | |||
'''ShowHud''' - '''???.''' | |||
'''ShowScores''' - '''???.''' | |||
'''ShowStats''' - '''???.''' | |||
'''ShrinkHUD''' - '''???.''' | |||
===PlayerInput Commands=== | ===PlayerInput Commands=== | ||
{{main|UE2:PlayerInput (UT2004)}} | {{main|UE2:PlayerInput (UT2004)}} | ||
'''SetSmoothingMode''' - '''???.''' | |||
:#'''''[[byte]]''''' '''B''' - '''???.''' | :#'''''[[byte]]''''' '''B''' - '''???.''' | ||
'''SetSmoothingStrength''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
===AdminBase Commands=== | ===AdminBase Commands=== | ||
{{main|UE2:AdminBase (UT2004)}} | {{main|UE2:AdminBase (UT2004)}} | ||
'''Kick''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
'''KickBan''' - '''???.''' | |||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
'''Map''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
'''MapList''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
'''NextMap''' - Switch to the next map in the map rotation list. | |||
'''PlayerList''' - '''???.''' | |||
'''RestartMap''' - Restart the current map. | |||
'''Switch''' - '''???.''' | |||
:#'''''[[string]]''''' '''[[URL]]''' - '''???.''' | |||
===CheatManager Commands=== | ===CheatManager Commands=== | ||
{{main|UE2:CheatManager (UT2004)}} | {{main|UE2:CheatManager (UT2004)}} | ||
'''Note:''' All CheatManager commands work offline only. | |||
'''AllAmmo''' - '''Loads up the players weapons with the maximum ammo.''' | |||
'''AllWeapons''' - '''Gives all the available weapon to player.''' | |||
'''Amphibious''' - '''Can stay under water.''' | |||
'''Avatar''' - '''???.''' | |||
:#'''''[[string]]''''' '''ClassName''' - '''???.''' | :#'''''[[string]]''''' '''ClassName''' - '''???.''' | ||
'''CauseEvent''' - '''???.''' | |||
:#'''''[[name]]''''' '''EventName''' - '''???.''' | :#'''''[[name]]''''' '''EventName''' - '''???.''' | ||
'''ChangeSize''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''CheatView''' - '''???.''' | |||
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
'''ClearAllDebugLines''' - '''???.''' | |||
'''DisableNextObjective''' - '''???.''' | |||
'''EnableCheats''' - '''???.''' | |||
'''EndPath''' - '''???.''' | |||
'''Fly''' - '''???.''' | |||
'''FreeCamera''' - '''???.''' | |||
:#'''''[[bool]]''''' '''B''' - '''???.''' | :#'''''[[bool]]''''' '''B''' - '''???.''' | ||
'''FreezeAll''' - '''???.''' | |||
'''FreezeFrame''' - '''???.''' | |||
:#'''''[[float]]''''' '''Delay''' - '''???.''' | :#'''''[[float]]''''' '''Delay''' - '''???.''' | ||
'''Ghost''' - '''???.''' | |||
'''God''' - '''???.''' | |||
'''Invisible''' - '''???.''' | |||
:#'''''[[bool]]''''' '''B''' - '''???.''' | :#'''''[[bool]]''''' '''B''' - '''???.''' | ||
'''JumpMatch''' - '''???.''' | |||
:#'''''[[int]]''''' '''ladderrung''' - '''???.''' | :#'''''[[int]]''''' '''ladderrung''' - '''???.''' | ||
'''KillPawns''' - '''???.''' | |||
'''KillViewedActor''' - '''???.''' | |||
'''ListDynamicActors''' - '''???.''' | |||
'''Loaded''' - '''???.''' | |||
'''LockCamera''' - '''???.''' | |||
'''LogScriptedSequences''' - '''???.''' | |||
'''Phil''' - '''???.''' | |||
'''PlayersOnly''' - '''???.''' | |||
'''RememberSpot''' - '''???.''' | |||
'''ReviewJumpSpots''' - '''???.''' | |||
:#'''''[[name]]''''' '''TestLabel''' - '''???.''' | :#'''''[[name]]''''' '''TestLabel''' - '''???.''' | ||
'''ruler''' - '''???.''' | |||
'''SetCameraDist''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetFlash''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetFogB''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetFogG''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetFogR''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetGravity''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetJumpZ''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SetSpeed''' - '''???.''' | |||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
'''SkipMatch''' - '''???.''' | |||
'''SloMo''' - '''???.''' | |||
:#'''''[[float]]''''' '''t''' - '''???.''' | :#'''''[[float]]''''' '''t''' - '''???.''' | ||
'''Summon''' - '''???.''' | |||
:#'''''[[string]]''''' '''ClassName''' - '''???.''' | :#'''''[[string]]''''' '''ClassName''' - '''???.''' | ||
'''Teleport''' - '''???.''' | |||
'''ViewActor''' - '''???.''' | |||
:#'''''[[name]]''''' '''ActorName''' - '''???.''' | :#'''''[[name]]''''' '''ActorName''' - '''???.''' | ||
'''ViewBot''' - '''???.''' | |||
'''ViewClass''' - '''???.''' | |||
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.''' | ||
'''ViewFlag''' - '''???.''' | |||
'''ViewPlayer''' - '''???.''' | |||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
'''ViewSelf''' - '''???.''' | |||
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
'''ViewTurret'''<sup>Off</sup> - '''???.''' | |||
'''Walk''' - '''???.''' | |||
'''WeakObjectives''' - '''???.''' | |||
'''WinMatch''' - '''???.''' | |||
'''WriteToLog''' - '''???.''' | |||
:#'''''[[string]]''''' '''Param''' - '''???.''' | :#'''''[[string]]''''' '''Param''' - '''???.''' | ||
===Console Commands=== | ===Console Commands=== | ||
{{main|UE2:Console (UT2004)}} | {{main|UE2:Console (UT2004)}} | ||
'''ConsoleClose''' - '''???.''' | |||
'''ConsoleOpen''' - '''???.''' | |||
'''ConsoleToggle''' - '''???.''' | |||
'''StartRollingDemo''' - '''???.''' | |||
'''StopRollingDemo''' - '''???.''' | |||
'''Talk''' - '''???.''' | |||
'''TeamTalk''' - '''???.''' | |||
'''Type''' - '''???.''' | |||
===StreamInteraction Commands=== | ===StreamInteraction Commands=== | ||
{{main|UE2:StreamInteraction (UT2004)}} | {{main|UE2:StreamInteraction (UT2004)}} | ||
'''GetCurrentStream''' - '''???.''' | |||
'''NextSong''' - '''???.''' | |||
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | ||
'''PauseSong''' - '''???.''' | |||
'''PlaySong''' - '''???.''' | |||
:#'''''[[string]]''''' '''SongName''' - '''???.''' | :#'''''[[string]]''''' '''SongName''' - '''???.''' | ||
:#'''''[[float]]''''' '''InitialTime''' - '''???.''' | :#'''''[[float]]''''' '''InitialTime''' - '''???.''' | ||
'''PrevSong''' - '''???.''' | |||
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | ||
'''SeekStream''' - '''???.''' | |||
:#'''''[[float]]''''' '''Seconds''' - '''???.''' | :#'''''[[float]]''''' '''Seconds''' - '''???.''' | ||
'''SetMusicVolume''' - '''???.''' | |||
:#'''''[[float]]''''' '''NewVolume''' - '''???.''' | :#'''''[[float]]''''' '''NewVolume''' - '''???.''' | ||
'''StopSong''' - '''???.''' | |||
'''streamdebug''' - '''???.''' | |||
:#'''''[[string]]''''' '''Command''' - '''???.''' | :#'''''[[string]]''''' '''Command''' - '''???.''' | ||
:#'''''[[string]]''''' '''Param''' - '''???.''' | :#'''''[[string]]''''' '''Param''' - '''???.''' | ||
Line 439: | Line 454: | ||
{{main|UE2:ONSHUDOnslaught (UT2004)}} | {{main|UE2:ONSHUDOnslaught (UT2004)}} | ||
'''CopyLinkSetup''' - '''???.''' | |||
'''LinkDesigner''' - '''???.''' | |||
'''ToggleRadarMap''' - '''???.''' | |||
==UnrealGame Commands== | ==UnrealGame Commands== | ||
Line 449: | Line 464: | ||
{{main|UE2:UnrealPlayer (UT2004)}} | {{main|UE2:UnrealPlayer (UT2004)}} | ||
'''BasePath''' - '''???.''' | |||
:#'''''[[byte]]''''' '''Num''' - '''???.''' | :#'''''[[byte]]''''' '''Num''' - '''???.''' | ||
'''DropFlag''' - '''???.''' | |||
'''NetDebugBot''' - '''???.''' | |||
'''PlayVehicleHorn''' - '''???.''' | |||
:#'''''[[int]]''''' '''HornIndex''' - '''???.''' | :#'''''[[int]]''''' '''HornIndex''' - '''???.''' | ||
'''RandomTaunt''' - '''???.''' | |||
'''ShowAI''' - '''???.''' | |||
'''SoakBots''' - '''???.''' | |||
'''TAUNT''' - '''???.''' | |||
:#'''''[[name]]''''' '''Sequence''' - '''???.''' | :#'''''[[name]]''''' '''Sequence''' - '''???.''' | ||
===DeathMatch Commands=== | ===DeathMatch Commands=== | ||
{{main|UE2:DeathMatch (UT2004)}} | {{main|UE2:DeathMatch (UT2004)}} | ||
'''AddBots''' - '''???.''' | |||
:#'''''[[int]]''''' '''Num''' - '''???.''' | :#'''''[[int]]''''' '''Num''' - '''???.''' | ||
'''AddNamedBot''' - '''???.''' | |||
:#'''''[[string]]''''' '''botname''' - '''???.''' | :#'''''[[string]]''''' '''botname''' - '''???.''' | ||
'''KillBots''' - '''???.''' | |||
:#'''''[[int]]''''' '''Num''' - '''???.''' | :#'''''[[int]]''''' '''Num''' - '''???.''' | ||
===CinematicPlayer Commands=== | ===CinematicPlayer Commands=== | ||
{{main|UE2:CinematicPlayer (UT2004)}} | {{main|UE2:CinematicPlayer (UT2004)}} | ||
'''GotoMenu''' - '''???.''' | |||
:#'''''[[string]]''''' '''MenuName''' - '''???.''' | :#'''''[[string]]''''' '''MenuName''' - '''???.''' | ||
===DemoRecSpectator Commands=== | ===DemoRecSpectator Commands=== | ||
{{main|UE2:DemoRecSpectator (UT2004)}} | {{main|UE2:DemoRecSpectator (UT2004)}} | ||
'''DemoViewNextPlayer''' - '''???.''' | |||
'''ViewClass''' - '''???.''' | |||
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
Line 505: | Line 515: | ||
{{main|UE2:HUD_Assault (UT2004)}} | {{main|UE2:HUD_Assault (UT2004)}} | ||
'''ShowObjectiveBoard''' - '''???.''' | |||
'''ShowSpawnAreas''' - '''???.''' | |||
===ASGameInfo Commands=== | ===ASGameInfo Commands=== | ||
{{main|UE2:ASGameInfo (UT2004)}} | {{main|UE2:ASGameInfo (UT2004)}} | ||
'''NewRound''' - '''???.''' | |||
===ASVehicle_SpaceFighter Commands=== | ===ASVehicle_SpaceFighter Commands=== | ||
{{main|UE2:ASVehicle_SpaceFighter (UT2004)}} | {{main|UE2:ASVehicle_SpaceFighter (UT2004)}} | ||
'''TargetClosestToCrosshair''' - '''???.''' | |||
==UTV2004c Commands== | ==UTV2004c Commands== | ||
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{{main|UE2:utvReplication (UT2004)}} | {{main|UE2:utvReplication (UT2004)}} | ||
'''utvsay''' - '''???.''' | |||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
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{{main|UE2:AdminIni (UT2004)}} | {{main|UE2:AdminIni (UT2004)}} | ||
'''Bots''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
'''Game''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
'''Mutators''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
'''User''' - '''???.''' | |||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
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{{main|UE2:xPlayer (UT2004)}} | {{main|UE2:xPlayer (UT2004)}} | ||
'''AdminMenu''' - '''???.''' | |||
:#'''''[[string]]''''' '''CommandLine''' - '''???.''' | :#'''''[[string]]''''' '''CommandLine''' - '''???.''' | ||
'''ChangeCharacter''' - '''???.''' | |||
:#'''''[[string]]''''' '''newCharacter''' - '''???.''' | :#'''''[[string]]''''' '''newCharacter''' - '''???.''' | ||
'''check''' - '''???.''' | |||
'''CheckPriority''' - '''???.''' | |||
'''L33TPhrase - '''???.''' | |||
:#'''''[[int]]''''' '''PhraseNum''' - '''???.''' | :#'''''[[int]]''''' '''PhraseNum''' - '''???.''' | ||
'''ShowAliases''' - '''???.''' | |||
'''ShowBindings''' - '''???.''' | |||
'''SpecViewGoal''' - '''???.''' | |||
==XInterface Commands== | ==XInterface Commands== | ||
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{{main|UE2:ExtendedConsole (UT2004)}} | {{main|UE2:ExtendedConsole (UT2004)}} | ||
'''AddCurrentToFavorites''' - Adds current server to favorites. | |||
'''Cls''' - '''???.''' | |||
'''ConsoleClose''' - '''???.''' | |||
'''ConsoleOpen''' - '''???.''' | |||
'''ConsoleToggle''' - '''???.''' | |||
'''DebugTabOrder''' - '''???.''' | |||
'''DLO''' - '''???.''' | |||
:#'''''[[string]]''''' '''ClassName''' - '''???.''' | :#'''''[[string]]''''' '''ClassName''' - '''???.''' | ||
:#'''''[[string]]''''' '''ClassType''' - '''???.''' | :#'''''[[string]]''''' '''ClassType''' - '''???.''' | ||
'''DumpLoadingHints''' - '''???.''' | |||
:#'''''[[string]]''''' '''Param''' - '''???.''' | :#'''''[[string]]''''' '''Param''' - '''???.''' | ||
'''DumpPlayInfo''' - '''???.''' | |||
:#'''''[[string]]''''' '''Group''' - '''???.''' | :#'''''[[string]]''''' '''Group''' - '''???.''' | ||
'''DumpRecords''' - '''???.''' | |||
:#'''''[[string]]''''' '''Type''' - '''???.''' | :#'''''[[string]]''''' '''Type''' - '''???.''' | ||
'''IngameChat''' - '''???.''' | |||
'''MusicMenu''' - '''???.''' | |||
'''PlayWaitingGame''' - '''???.''' | |||
'''ServerInfo''' - '''???.''' | |||
'''SpeechMenuToggle''' - '''???.''' | |||
'''TeamChatOnly''' - '''???.''' | |||
==XWebAdmin Commands== | ==XWebAdmin Commands== | ||
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{{main|UE2:UTServerAdminSpectator (UT2004)}} | {{main|UE2:UTServerAdminSpectator (UT2004)}} | ||
'''DumpMaplists''' - '''???.''' | |||
:#'''''[[string]]''''' '''GameType''' - '''???.''' | :#'''''[[string]]''''' '''GameType''' - '''???.''' | ||
Latest revision as of 11:15, 23 November 2016
Please help improve this article or section by expanding it. |
Every console command declared in UnrealScript of UT2004 is listed here.
Command names with a A are commands only executable if you are an admin on the server or playing a standalone match(depends on command), Off are commands only execute if you are playing a standalone match, and On are online only.
Engine Commands
Pawn Commands
- Main article: UE2:Pawn (UT2004)
NextItem - ???.
SwitchToLastWeapon - ???.
Controller Commands
- Main article: UE2:Controller (UT2004)
SwitchToBestWeapon - ???.
PlayerController Commands
- Main article: UE2:PlayerController (UT2004)
ActivateInventoryItem - Activate a specified item in your inventory.
- Class InvItem - The classname of the item you want to activate.
ActivateItem - Activate the current selected item in your inventory.
AdminA - Execute a specified command on the side of the server you are on.
- string CommandLine - The command to use.
AdminDebugA - ???.
- string CommandLine - The command to use.
AdminGUIA - (Obsolete)This was a planned feature that never made it to the final game.
AdminLogin - Login as an administrator on the server you are on.
- string CmdLine - The account name(optional) and followed by a password(required).
AdminLogoutA - Give up administrator abilities.
AltFire - ???.
BehindView - Change your view of point.
- bool B - true to enable behindview, false to disable behindview.
ChangeTeam - ???.
- int N - ???.
ChatDebug - ???.
ClearProgressMessages - ???.
Command - ???.
- string RecognizedString - ???.
CreateCameraEffect - ???.
- Class<CameraEffect> EffectClass - ???.
DisableVoiceChat - ???.
EnableVoiceChat - ???.
Fire - ???.
ForceReload - ???.
FOV - ???.
- float F - ???.
GetWeapon - ???.
- Class<Weapon> NewWeaponClass - ???.
GetWeaponStats - ???.
InvertLook - ???.
InvertMouse - ???.
Join - ???.
Jump - ???.
KillAll - ???.
- Class<Actor> aClass - ???.
Leave - ???.
- string ChannelTitle - ???.
LocalTravel - ???.
Mutate - Calls the Mutate function in every mutator so that mutators can implement server side console commands. There are no build-in mutate commands.
- string MutateString - The mutator console command to execute.
NextWeapon - ???.
Pause - ???.
PipedSwitchWeapon - ???.
- byte F - ???.
PrevItem - ???.
PrevWeapon - ???.
QuickLoad - ???.
QuickSave - ???.
RestartLevel - ???.
Say - Broadcast a specified message to all the players in the current map.
- string Msg - The message to broadcast. Note: color tags are stripped, however UTComp does not follow that rule.
SetAutoTaunt - ???.
- bool Value - ???.
SetChatPassword - ???.
- string NewPassword - ???.
SetFlashScaling - ???.
- float F - ???.
SetMouseAccel - ???.
- float F - ???.
SetMouseSmoothing - ???.
- int Mode - ???.
SetName - Change your player name to the specified string.
- string S - The new name to use. Note: The space character is replaced with a _ and color tags are stripped, however UTComp provides an alternative to colorize your name.
SetProgressMessage - ???.
- int Index - ???.
- string S - ???.
- Core.Object.Color C - ???.
SetProgressTime - ???.
- float t - ???.
SetSensitivity - ???.
- float F - ???.
SetSpectateSpeed - ???.
- float F - ???.
SetVoice - ???.
- string S - ???.
SetWeaponHand - ???.
- string S - ???.
ShowGun - ???.
ShowMenu - Opens the escape menu.
ShowVoteMenu - 'Opens the voting menu.
Speak - ???.
- string ChannelTitle - ???.
SpeakDefault - ???.
SpeakLast - ???.
Speech - ???.
Suicide - Kill yourself. Note: There's a spawn protection of 10 seconds online and 1 second offline, (for trials)this can be changed with the MutNoAutoFire mutator to anything you like, it can be used by using mutate suicide
, it is recommend to bind your suicide key to both e.g. set input c mutate suicide | suicide
.
SwitchLevel - Switch map to a specified map set in URL.
SwitchTeam - Switch from team i.e. if you are on red(attackers) then you will be switched to the opposite blue(defenders) and vice versa.
SwitchWeapon - ???.
- byte F - ???.
TeamSay - ???.
- string Msg - ???.
ThrowWeapon - ???.
ToggleBehindView - ???.
ToggleScreenShotMode - ???.
Use - ???.
Inventory Commands
- Main article: UE2:Inventory (UT2004)
updaterelative - ???.
GameInfo Commands
- Main article: UE2:GameInfo (UT2004)
AdminSay - ???.
- string Msg - ???.
KillBots - ???.
- int Num - ???.
HUD Commands
- Main article: UE2:HUD (UT2004)
GrowHUD - ???.
NextStats - ???.
ShowDebug - ???.
ShowHud - ???.
ShowScores - ???.
ShowStats - ???.
ShrinkHUD - ???.
PlayerInput Commands
- Main article: UE2:PlayerInput (UT2004)
SetSmoothingMode - ???.
- byte B - ???.
SetSmoothingStrength - ???.
- float F - ???.
AdminBase Commands
- Main article: UE2:AdminBase (UT2004)
Kick - ???.
KickBan - ???.
- string S - ???.
Map - ???.
- string Cmd - ???.
MapList - ???.
NextMap - Switch to the next map in the map rotation list.
PlayerList - ???.
RestartMap - Restart the current map.
Switch - ???.
CheatManager Commands
- Main article: UE2:CheatManager (UT2004)
Note: All CheatManager commands work offline only.
AllAmmo - Loads up the players weapons with the maximum ammo.
AllWeapons - Gives all the available weapon to player.
Amphibious - Can stay under water.
Avatar - ???.
- string ClassName - ???.
CauseEvent - ???.
- name EventName - ???.
ChangeSize - ???.
- float F - ???.
CheatView - ???.
- Class<Actor> aClass - ???.
- optional bool bQuiet - ???.
ClearAllDebugLines - ???.
DisableNextObjective - ???.
EnableCheats - ???.
EndPath - ???.
Fly - ???.
FreeCamera - ???.
- bool B - ???.
FreezeAll - ???.
FreezeFrame - ???.
- float Delay - ???.
Ghost - ???.
God - ???.
Invisible - ???.
- bool B - ???.
JumpMatch - ???.
- int ladderrung - ???.
KillPawns - ???.
KillViewedActor - ???.
ListDynamicActors - ???.
Loaded - ???.
LockCamera - ???.
LogScriptedSequences - ???.
Phil - ???.
PlayersOnly - ???.
RememberSpot - ???.
ReviewJumpSpots - ???.
- name TestLabel - ???.
ruler - ???.
SetCameraDist - ???.
- float F - ???.
SetFlash - ???.
- float F - ???.
SetFogB - ???.
- float F - ???.
SetFogG - ???.
- float F - ???.
SetFogR - ???.
- float F - ???.
SetGravity - ???.
- float F - ???.
SetJumpZ - ???.
- float F - ???.
SetSpeed - ???.
- float F - ???.
SkipMatch - ???.
SloMo - ???.
- float t - ???.
Summon - ???.
- string ClassName - ???.
Teleport - ???.
ViewActor - ???.
- name ActorName - ???.
ViewBot - ???.
ViewClass - ???.
- Class<Actor> aClass - ???.
- optional bool bQuiet - ???.
- optional bool bCheat - ???.
ViewFlag - ???.
ViewPlayer - ???.
- string S - ???.
ViewSelf - ???.
ViewTurretOff - ???.
Walk - ???.
WeakObjectives - ???.
WinMatch - ???.
WriteToLog - ???.
- string Param - ???.
Console Commands
- Main article: UE2:Console (UT2004)
ConsoleClose - ???.
ConsoleOpen - ???.
ConsoleToggle - ???.
StartRollingDemo - ???.
StopRollingDemo - ???.
Talk - ???.
TeamTalk - ???.
Type - ???.
StreamInteraction Commands
- Main article: UE2:StreamInteraction (UT2004)
GetCurrentStream - ???.
NextSong - ???.
PauseSong - ???.
PlaySong - ???.
PrevSong - ???.
SeekStream - ???.
- float Seconds - ???.
SetMusicVolume - ???.
- float NewVolume - ???.
StopSong - ???.
streamdebug - ???.
Onslaught Commands
ONSHUDOnslaught Commands
- Main article: UE2:ONSHUDOnslaught (UT2004)
CopyLinkSetup - ???.
LinkDesigner - ???.
ToggleRadarMap - ???.
UnrealGame Commands
UnrealPlayer Commands
- Main article: UE2:UnrealPlayer (UT2004)
BasePath - ???.
- byte Num - ???.
DropFlag - ???.
NetDebugBot - ???.
PlayVehicleHorn - ???.
- int HornIndex - ???.
RandomTaunt - ???.
ShowAI - ???.
SoakBots - ???.
TAUNT - ???.
- name Sequence - ???.
DeathMatch Commands
- Main article: UE2:DeathMatch (UT2004)
AddBots - ???.
- int Num - ???.
AddNamedBot - ???.
- string botname - ???.
KillBots - ???.
- int Num - ???.
CinematicPlayer Commands
- Main article: UE2:CinematicPlayer (UT2004)
GotoMenu - ???.
- string MenuName - ???.
DemoRecSpectator Commands
- Main article: UE2:DemoRecSpectator (UT2004)
DemoViewNextPlayer - ???.
ViewClass - ???.
- Class<Actor> aClass - ???.
- optional bool bQuiet - ???.
- optional bool bCheat - ???.
UT2K4Assault Commands
HUD_Assault Commands
- Main article: UE2:HUD_Assault (UT2004)
ShowObjectiveBoard - ???.
ShowSpawnAreas - ???.
ASGameInfo Commands
- Main article: UE2:ASGameInfo (UT2004)
NewRound - ???.
ASVehicle_SpaceFighter Commands
- Main article: UE2:ASVehicle_SpaceFighter (UT2004)
TargetClosestToCrosshair - ???.
UTV2004c Commands
utvReplication Commands
- Main article: UE2:utvReplication (UT2004)
utvsay - ???.
- string S - ???.
XAdmin Commands
AdminIni Commands
- Main article: UE2:AdminIni (UT2004)
Bots - ???.
Game - ???.
Mutators - ???.
User - ???.
XGame Commands
xPlayer Commands
- Main article: UE2:xPlayer (UT2004)
AdminMenu - ???.
- string CommandLine - ???.
ChangeCharacter - ???.
- string newCharacter - ???.
check - ???.
CheckPriority - ???.
L33TPhrase - ???.
- int PhraseNum - ???.
ShowAliases - ???.
ShowBindings - ???.
SpecViewGoal - ???.
XInterface Commands
ExtendedConsole Commands
- Main article: UE2:ExtendedConsole (UT2004)
AddCurrentToFavorites - Adds current server to favorites.
Cls - ???.
ConsoleClose - ???.
ConsoleOpen - ???.
ConsoleToggle - ???.
DebugTabOrder - ???.
DLO - ???.
DumpLoadingHints - ???.
- string Param - ???.
DumpPlayInfo - ???.
- string Group - ???.
DumpRecords - ???.
- string Type - ???.
IngameChat - ???.
MusicMenu - ???.
PlayWaitingGame - ???.
ServerInfo - ???.
SpeechMenuToggle - ???.
TeamChatOnly - ???.
XWebAdmin Commands
UTServerAdminSpectator Commands
- Main article: UE2:UTServerAdminSpectator (UT2004)
DumpMaplists - ???.
- string GameType - ???.
See also
- Mod Console Commands - Commands provided by popular UT2004 mods.