UE3:UTEmit HeroSpawn (UT3): Difference between revisions

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{{autogenerated}}
This effect is spawned when a player transforms into a [[liandri:Titan (mutator)|Titan]] or Behemoth.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.


==Default values==
==Default values==

Latest revision as of 05:03, 28 October 2009

UT3 Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_HeroSpawn
Package:
UTGame

This effect is spawned when a player transforms into a Titan or Behemoth.

Default values

Property Value
EmitterTemplate ParticleSystem'UN_HeroEffects.Effects.FX_Hero_Spawn'

Subobjects

ParticleSystemComponent0

Class: Engine.ParticleSystemComponent

Inherits from: UTReplicatedEmitter.ParticleSystemComponent0

No new values.