UE3:UTSkelControl Oscillate (UT3): Difference between revisions

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the amount of time it takes to go from the starting position (no delta) to MaxDelta
the amount of time it takes to go from the starting position (no delta) to MaxDelta
'''Default value:''' 0.5


===Internal variables===
===Internal variables===

Latest revision as of 08:40, 23 May 2008

UT3 Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_Oscillate
Package:
UTGame
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'UTSkelControl_Oscillate'

CurrentTime

Type: float

current time of the oscillation (-Period <= CurrentTime <= Period)

MaxDelta

Type: Object.Vector

maximum amount to move the bone

Period

Type: float

the amount of time it takes to go from the starting position (no delta) to MaxDelta

Default value: 0.5

Internal variables

bReverseDirection

Type: bool

indicates which direction we're oscillating in

Default values