UE2:ONSPowerNodeNeutral (UT2004): Difference between revisions
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The standard power node class for Onslaught maps. It does not define any additional members, so see the parent classes for available properties. | |||
==Default values== | ==Default values== |
Latest revision as of 07:46, 26 June 2010
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Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> DestroyableObjective >> ONSPowerCore >> ONSPowerNode >> ONSPowerNodeNeutral |
- Package:
- Onslaught
- Known custom subclass:
- Wormbo/OnslaughtSpecials
The standard power node class for Onslaught maps. It does not define any additional members, so see the parent classes for available properties.
Default values
Property | Value |
---|---|
bPowered | False |
bStartNeutral | True |