UE1:FlakBox (UT)

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UT Object >> Actor >> Inventory >> Pickup >> Ammo >> FlakBox
Package:
UnrealI
Direct subclass:
FlakShellAmmo
This class in other games:

FlakBox.

Default values

Property Value
AmmoAmount 10
bCollideActors True
CollisionHeight 11.0
CollisionRadius 16.0
Icon Texture'UnrealI.Icons.I_FlakAmmo'
MaxAmmo 50
MaxDesireability 0.32
Mesh LodMesh'UnrealI.flakboxMesh'
PickupMessage "You picked up 10 Flak Shells"
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UnrealI.flakboxMesh'
UsedInWeaponSlot[6] 1