UE1:PlayerReplicationInfo (UT)
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Object >> Actor >> Info >> ReplicationInfo >> PlayerReplicationInfo |
- Package:
- Engine
- Direct subclasses:
- BotReplicationInfo, CustomPlayerReplicationInfo
- This class in other games:
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PlayerReplicationInfo.
Properties
bAdmin
Type: bool
bFeigningDeath
Type: bool
bIsABot
Type: bool
bIsFemale
Type: bool
bIsSpectator
Type: bool
bWaitingPlayer
Type: bool
Deaths
Type: float
Number of player's deaths.
HasFlag
Type: Decoration
OldName
Type: string
Temporary value.
PacketLoss
Type: byte
Ping
Type: int
PlayerID
Type: int
Unique id number.
PlayerLocation
Type: LocationID
PlayerName
Type: string
Player name, or blank if none.
PlayerZone
Type: ZoneInfo
Score
Type: float
Player's current score.
StartTime
Type: int
TalkTexture
Type: Texture
Team
Type: byte
Player Team, 255 = None for player.
Default value: 255
TeamID
Type: int
Player position in team.
TeamName
Type: string
Team name, or blank if none.
TimeAcc
Type: int
VoiceType
Default values
Property | Value |
---|---|
NetUpdateFrequency | 2.0 |
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
event Timer ()
Overrides: Actor.Timer