UE1:PlayerReplicationInfo (UT)

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UT Object >> Actor >> Info >> ReplicationInfo >> PlayerReplicationInfo
Package:
Engine
Direct subclasses:
BotReplicationInfo, CustomPlayerReplicationInfo
This class in other games:

PlayerReplicationInfo.

Properties

bAdmin

Type: bool


bFeigningDeath

Type: bool


bIsABot

Type: bool


bIsFemale

Type: bool


bIsSpectator

Type: bool


bWaitingPlayer

Type: bool


Deaths

Type: float

Number of player's deaths.

HasFlag

Type: Decoration


OldName

Type: string

Temporary value.

PacketLoss

Type: byte


Ping

Type: int


PlayerID

Type: int

Unique id number.

PlayerLocation

Type: LocationID


PlayerName

Type: string

Player name, or blank if none.

PlayerZone

Type: ZoneInfo


Score

Type: float

Player's current score.

StartTime

Type: int


TalkTexture

Type: Texture


Team

Type: byte

Player Team, 255 = None for player.

Default value: 255

TeamID

Type: int

Player position in team.

TeamName

Type: string

Team name, or blank if none.

TimeAcc

Type: int


VoiceType

Type: class<VoicePack>


Default values

Property Value
NetUpdateFrequency 2.0

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

event Timer ()

Overrides: Actor.Timer