UE3:UTEmit_HeroSpawn (UT3)

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Revision as of 05:03, 28 October 2009 by Wormbo (talk | contribs) (added class description)
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UT3 Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_HeroSpawn
Package:
UTGame

This effect is spawned when a player transforms into a Titan or Behemoth.

Default values

Property Value
EmitterTemplate ParticleSystem'UN_HeroEffects.Effects.FX_Hero_Spawn'

Subobjects

ParticleSystemComponent0

Class: Engine.ParticleSystemComponent

Inherits from: UTReplicatedEmitter.ParticleSystemComponent0

No new values.