UE3:PMESTG_LeaveADecalBase (UDK)

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Revision as of 12:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> ParticleModuleEventSendToGame >> PMESTG_LeaveADecalBase
Package:
GameFramework


Properties

PhysicalMaterialPropertyClass

Type: class<PhysicalMaterialPropertyBase>