UE3:SkelControl_TwistBone (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 06:48, 17 January 2010 by Wormbo (talk | contribs) (1 revision: class descriptions for UDK January update (part 5))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UDK Object >> AnimObject >> SkelControlBase >> SkelControl_TwistBone
Package:
Engine

Simple controller for Twist/Roll bones.

Properties

Property group 'SkelControl_TwistBone'

SourceBoneName

Type: name

Name of source bone to use. For a forearm twist, that would be the hand bone name.

TwistAngleScale

Type: float

How much to scale down the roll angle

Default value: -0.5

Default values

Property Value
bIgnoreWhenNotRendered True
CategoryDesc "Single Bone"