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UE1:DeathMatchGame (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame |
- Package:
- UnrealShare
- Direct subclasses:
- DarkMatch, KingOfTheHill, TeamGame
- This class in other games:
- RTNP, U1
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
DeathMatchGame.
[edit] Properties
[edit] Property group 'DeathMatchGame'
[edit] bChangeLevels
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bHardCoreMode
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bMegaSpeed
Type: bool
Modifiers: globalconfig
[edit] bMultiPlayerBots
Type: bool
Modifiers: globalconfig
[edit] FragLimit
Type: int
Modifiers: globalconfig
[edit] InitialBots
Type: int
Modifiers: globalconfig
Default value: 4
[edit] TimeLimit
Type: int
Modifiers: globalconfig
time limit in minutes
[edit] Internal variables
[edit] bAlreadyChanged
Type: bool
[edit] bDontRestart
Type: bool
[edit] bGameEnded
Type: bool
[edit] BotConfig
Type: BotInfo
[edit] BotConfigType
Default value: Class'UnrealShare.BotInfo'
[edit] GlobalNameChange
Type: string
Modifiers: localized
Default value: " changed name to "
[edit] NoNameChange
Type: string
Modifiers: localized
Default value: " is already in use"
[edit] NumBots
Type: int
[edit] RemainingBots
Type: int
[edit] RemainingTime
Type: int
[edit] TimeMessage
Type: string
Array size: 16
Modifiers: localized
Default value, index 0: "5 minutes left in the game!"
Default value, index 1: "4 minutes left in the game!"
Default value, index 10: "2..."
Default value, index 11: "1..."
Default value, index 12: "Time Up!"
Default value, index 13: "3 minutes left in the game!"
Default value, index 14: "2 minutes left in the game!"
Default value, index 15: "1 minute left in the game!"
Default value, index 16: "30 seconds left!"
Default value, index 17: "10 seconds left!"
Default value, index 18: "5 seconds and counting..."
Default value, index 19: "4..."
Default value, index 20: "3..."
[edit] Default values
| Property | Value |
|---|---|
| bDeathMatch | True |
| BeaconName | "DM" |
| bNoMonsters | True |
| bPauseable | False |
| bRestartLevel | False |
| GameMenuType | Class'UnrealShare.UnrealDMGameOptionsMenu' |
| GameName | "DeathMatch" |
| MapListType | Class'UnrealShare.DMmaplist' |
| MapPrefix | "DM" |
| ScoreBoardType | Class'UnrealShare.UnrealScoreBoard' |
[edit] Functions
[edit] Events
[edit] AcceptInventory
Overrides: GameInfo.AcceptInventory
[edit] InitGame
Overrides: GameInfo.InitGame
[edit] Login
Overrides: GameInfo.Login
[edit] PostBeginPlay
Overrides: GameInfo.PostBeginPlay
[edit] Timer
Overrides: GameInfo.Timer
[edit] Other instance functions
[edit] AddBot
Overrides: GameInfo.AddBot
[edit] CanSpectate
Overrides: GameInfo.CanSpectate
[edit] ChangeName
Overrides: GameInfo.ChangeName
[edit] EndGame
Overrides: GameInfo.EndGame
[edit] FindPlayerStart
Overrides: GameInfo.FindPlayerStart
[edit] GetIntOption
Overrides: GameInfo.GetIntOption
[edit] GetRules
Overrides: GameInfo.GetRules
[edit] IsRelevant
Overrides: GameInfo.IsRelevant
[edit] Killed
Overrides: GameInfo.Killed
[edit] LogGameParameters
Overrides: GameInfo.LogGameParameters
[edit] Logout
Overrides: GameInfo.Logout
[edit] PlayerJumpZScaling
Overrides: GameInfo.PlayerJumpZScaling
[edit] PlaySpawnEffect
Overrides: UnrealGameInfo.PlaySpawnEffect
[edit] ReduceDamage
Overrides: UnrealGameInfo.ReduceDamage
[edit] RestartGame
Overrides: GameInfo.RestartGame
[edit] SetGameSpeed
Overrides: GameInfo.SetGameSpeed
[edit] ShouldRespawn
Overrides: UnrealGameInfo.ShouldRespawn
